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| author | Amlal El Mahrouss <amlal.elmahrouss@icloud.com> | 2024-05-09 00:42:44 +0200 |
|---|---|---|
| committer | Amlal El Mahrouss <amlal.elmahrouss@icloud.com> | 2024-05-09 00:42:44 +0200 |
| commit | af8a516fc22865abd80d6e26f1541fa3d6bebfdc (patch) | |
| tree | 96d42a10945fc03df022389aef54708383c1d616 /Kernel/NewKit/MutableArray.hpp | |
| parent | a874e9cc98df994178d55996943fe81799c61d2f (diff) | |
MHR-23: :boom:, refactors.
- Move NewBoot to /Boot, thus making Kernel directory only containing the kernel.
Signed-off-by: Amlal El Mahrouss <amlal.elmahrouss@icloud.com>
Diffstat (limited to 'Kernel/NewKit/MutableArray.hpp')
| -rw-r--r-- | Kernel/NewKit/MutableArray.hpp | 232 |
1 files changed, 232 insertions, 0 deletions
diff --git a/Kernel/NewKit/MutableArray.hpp b/Kernel/NewKit/MutableArray.hpp new file mode 100644 index 00000000..0dfed60c --- /dev/null +++ b/Kernel/NewKit/MutableArray.hpp @@ -0,0 +1,232 @@ +/* ------------------------------------------- + + Copyright SoftwareLabs + +------------------------------------------- */ +#pragma once + +#include <CompilerKit/CompilerKit.hxx> +#include <NewKit/Array.hpp> +#include <NewKit/Defines.hpp> + +#define TRY_FIND_NODE(NAME, NODE) \ + auto* NAME = NODE; \ + while (NAME) \ + { \ + if (NAME->fIndex == Index) \ + return NAME->fVal; \ + NAME = NAME->fNext; \ + } + +#define TRY_FIND_NODE2(NAME, NODE) \ + auto* NAME = NODE; \ + while (NAME) \ + { \ + if (NAME->fIndex == Index) \ + return Ref<T>{NAME->fVal}; \ + NAME = NAME->fNext; \ + } + +#define TRY_REMOVE_NODE(NODE) \ + if (NODE && NODE->fIndex == Index) \ + { \ + NODE->fUsed = false; \ + NODE->fIndex = 0; \ + \ + return true; \ + } + +// FIXME: this is a shitty algorithm, which is consumer hungry. +// Remove and occurences of that, and remove that class. +namespace NewOS +{ + template <typename T> + class MutableArray; + + template <typename T, T _PlaceHolderValue> + class NullableMutableArray; + + template <typename T> + class MutableLinkedList + { + public: + T fVal; + SizeT fIndex{0}; + Boolean fUsed{false}; + + MutableLinkedList* fPrev{nullptr}; + MutableLinkedList* fNext{nullptr}; + }; + + template <typename T, T _PlaceHolderValue> + class NullableMutableArray + { + public: + // explicit this. + explicit NullableMutableArray() + : fFirstNode(new MutableLinkedList<T>()) + { + } + + /* + * We free all the nodes allocated by the array + * and store the next one inside "NextIt" + */ + + virtual ~NullableMutableArray() + { + auto* It = fFirstNode; + MutableLinkedList<T>* NextIt = nullptr; + + while (It) + { + NextIt = It->fNext; + delete It; + + It = NextIt; + } + } + + NullableMutableArray& operator=(const NullableMutableArray&) = default; + NullableMutableArray(const NullableMutableArray&) = default; + + operator bool() + { + return Count() > 1; + } + + public: + T operator[](const SizeT& Index) const + { + TRY_FIND_NODE(first, fFirstNode); + TRY_FIND_NODE(last, fLastNode); + + return _PlaceHolderValue; + } + + SizeT Count() const + { + return fNodeCount; + } + + public: + Boolean Remove(const SizeT& Index) + { + TRY_REMOVE_NODE(fFirstNode); + TRY_REMOVE_NODE(fLastNode); + + return false; + } + + Boolean Add(const T val) + { + auto* iterationNode = fFirstNode; + MUST_PASS(iterationNode); + + while (iterationNode) + { + if (!iterationNode->fUsed) + { + iterationNode->fVal = val; + iterationNode->fIndex = 0; + + iterationNode->fUsed = true; + + ++fNodeCount; + + return true; + } + + iterationNode = iterationNode->fNext; + } + + return false; + } + + private: + /* Avoid useless lookups */ + MutableLinkedList<T>* fLastNode{nullptr}; + MutableLinkedList<T>* fFirstNode{nullptr}; + + /* Number of nodes inside of this dynamic array. */ + NewOS::SizeT fNodeCount{0}; + + private: + // don't remove that + friend MutableArray<T>; + }; + + template <typename T> + class MutableArray : public NullableMutableArray<voidPtr, nullptr> + { + public: + // explicit this. + explicit MutableArray() = default; + virtual ~MutableArray() = default; + + NEWOS_COPY_DEFAULT(MutableArray) + + public: + Boolean Add(const T val) + { + auto* iterationNode = fFirstNode; + MUST_PASS(iterationNode); + + while (iterationNode) + { + if (!iterationNode->fUsed) + { + iterationNode->fVal = val; + iterationNode->fIndex = 0; + + iterationNode->fUsed = true; + + ++fNodeCount; + + return true; + } + + iterationNode = iterationNode->fNext; + } + + return false; + } + + public: + Ref<T> operator[](const SizeT& Index) const + { + TRY_FIND_NODE2(first, fFirstNode); + TRY_FIND_NODE2(last, fLastNode); + + return {}; + } + + SizeT Count() const + { + return fNodeCount; + } + + bool Contains(T& value) noexcept + { + MutableLinkedList<T>* first = fFirstNode; + + while (first) + { + if (first->fVal == value && first->fUsed) + return true; + + first = first->fNext; + } + + return false; + } + + private: + /* Avoid useless lookups */ + MutableLinkedList<T>* fLastNode{nullptr}; + MutableLinkedList<T>* fFirstNode{nullptr}; + + /* Number of nodes inside of this dynamic array. */ + NewOS::SizeT fNodeCount{0}; + }; +} // namespace NewOS |
