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authorAmlal El Mahrouss <amlal@nekernel.org>2025-04-18 15:09:12 +0200
committerAmlal El Mahrouss <amlal@nekernel.org>2025-04-18 15:09:12 +0200
commitc5b4c98fadd89fd114520e201e34a58a78025344 (patch)
treeadbcc550d6ef4a61764bd2cd2a534b9adb2af31f /dev/modules
parent0a595d68cd69c365da98c58babf2217bd501615d (diff)
dev, fb: did some cleanup on the graphics stack.
Signed-off-by: Amlal El Mahrouss <amlal@nekernel.org>
Diffstat (limited to 'dev/modules')
-rw-r--r--dev/modules/CoreGfx/CoreGfx.h32
-rw-r--r--dev/modules/CoreGfx/CoreWindow.h75
2 files changed, 91 insertions, 16 deletions
diff --git a/dev/modules/CoreGfx/CoreGfx.h b/dev/modules/CoreGfx/CoreGfx.h
index 74326f16..6df2329b 100644
--- a/dev/modules/CoreGfx/CoreGfx.h
+++ b/dev/modules/CoreGfx/CoreGfx.h
@@ -8,20 +8,20 @@
#include <NewKit/Defines.h>
-#define fb_init() Kernel::SizeT kCGCursor = 0
+#define fb_init() Kernel::UInt32 kCGCursor = 0
#define fb_color(R, G, B) RGB(R, G, B)
-#define fb_get_clear_clr() fb_color(0x20, 0x20, 0x20)
+#define fb_get_clear_clr() RGB(0x20, 0x20, 0x20)
#define fb_clear() kCGCursor = 0UL
#ifdef __NE_AMD64__
/// @brief Performs Alpha drawing on the framebuffer.
#define FBDrawBitMapInRegionA(reg_ptr, height, width, base_x, base_y) \
- for (Kernel::SizeT i = base_x; i < (width + base_x); ++i) \
+ for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
{ \
- for (Kernel::SizeT u = base_y; u < (height + base_y); ++u) \
+ for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
{ \
*(((Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -34,9 +34,9 @@
/// @brief Performs drawing on the framebuffer.
#define FBDrawBitMapInRegion(reg_ptr, height, width, base_x, base_y) \
- for (Kernel::SizeT i = base_x; i < (width + base_x); ++i) \
+ for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
{ \
- for (Kernel::SizeT u = base_y; u < (height + base_y); ++u) \
+ for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
{ \
*(((Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -48,9 +48,9 @@
}
#define FBDrawBitMapInRegionToRgn(_Rgn, reg_ptr, height, width, base_x, base_y) \
- for (Kernel::SizeT i = base_x; i < (width + base_x); ++i) \
+ for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
{ \
- for (Kernel::SizeT u = base_y; u < (height + base_y); ++u) \
+ for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
{ \
*(((Kernel::UInt32*)(_Rgn + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -63,9 +63,9 @@
/// @brief Cleans a resource.
#define FBClearRegion(height, width, base_x, base_y) \
- for (Kernel::SizeT i = base_x; i < (width + base_x); ++i) \
+ for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
{ \
- for (Kernel::SizeT u = base_y; u < (height + base_y); ++u) \
+ for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
{ \
*(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -76,9 +76,9 @@
/// @brief Draws inside a zone.
#define FBDrawInRegion(clr, height, width, base_x, base_y) \
- for (Kernel::SizeT x_base = base_x; x_base < (width + base_x); ++x_base) \
+ for (Kernel::UInt32 x_base = base_x; x_base < (width + base_x); ++x_base) \
{ \
- for (Kernel::SizeT y_base = base_y; y_base < (height + base_y); ++y_base) \
+ for (Kernel::UInt32 y_base = base_y; y_base < (height + base_y); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -89,9 +89,9 @@
/// @brief Draws inside a zone.
#define FBDrawInRegionToRgn(_Rgn, clr, height, width, base_x, base_y) \
- for (Kernel::SizeT x_base = base_x; x_base < (width + base_x); ++x_base) \
+ for (Kernel::UInt32 x_base = base_x; x_base < (width + base_x); ++x_base) \
{ \
- for (Kernel::SizeT y_base = base_y; y_base < (height + base_y); ++y_base) \
+ for (Kernel::UInt32 y_base = base_y; y_base < (height + base_y); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(_Rgn + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -102,9 +102,9 @@
}
#define FBDrawInRegionA(clr, height, width, base_x, base_y) \
- for (Kernel::SizeT x_base = base_x; x_base < (width + base_x); ++x_base) \
+ for (Kernel::UInt32 x_base = base_x; x_base < (width + base_x); ++x_base) \
{ \
- for (Kernel::SizeT y_base = base_y; y_base < (height + base_y); ++y_base) \
+ for (Kernel::UInt32 y_base = base_y; y_base < (height + base_y); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
diff --git a/dev/modules/CoreGfx/CoreWindow.h b/dev/modules/CoreGfx/CoreWindow.h
new file mode 100644
index 00000000..f925eecd
--- /dev/null
+++ b/dev/modules/CoreGfx/CoreWindow.h
@@ -0,0 +1,75 @@
+#pragma once
+
+#include <modules/CoreGfx/CoreGfx.h>
+#include <modules/CoreGfx/TextGfx.h>
+
+namespace UI
+{
+ struct UIRect final
+ {
+ Kernel::UInt32 x, y, height, width;
+ };
+
+ inline void draw_beveled_rect(const UIRect& rect, Kernel::UInt32 topLeftColor, Kernel::UInt32 bottomRightColor)
+ {
+ // Top edge
+ FBDrawInRegion(topLeftColor, rect.height, 1, rect.y, rect.x);
+ // Left edge
+ FBDrawInRegion(topLeftColor, 1, rect.width, rect.y, rect.x);
+
+ // Bottom edge
+ FBDrawInRegion(bottomRightColor, rect.height, 1, rect.y + rect.width - 1, rect.x);
+ // Right edge
+ FBDrawInRegion(bottomRightColor, 1, rect.width, rect.y, rect.x + rect.height - 1);
+ }
+
+ inline void draw_close_button(Kernel::UInt32 x, Kernel::UInt32 y)
+ {
+ const Kernel::UInt32 border = fb_color(0x00, 0x00, 0x00);
+ const Kernel::UInt32 fill = fb_color(0xD0, 0xD0, 0xD0);
+
+ // A simple square for close button, 10x10 px
+ FBDrawInRegion(border, 10, 10, y, x); // Outer border
+ FBDrawInRegion(fill, 8, 8, y + 1, x + 1); // Inner fill
+ }
+
+ inline void draw_title_bar(const UIRect& rect, const char* title)
+ {
+ const Kernel::Int32 barHeight = 22;
+
+ Kernel::UInt32 lightEdge = fb_color(0xF0, 0xF0, 0xF0); // Light gray top
+ Kernel::UInt32 darkEdge = fb_color(0x40, 0x40, 0x40); // Shadow
+ Kernel::UInt32 fillColor = fb_color(0xA0, 0xA0, 0xA0); // Mid-gray
+
+ // Title bar fill
+ FBDrawInRegion(fillColor, rect.height - 2, barHeight, rect.y + 1, rect.x + 1);
+
+ // Beveled edges (top, left bright; right, bottom dark)
+ UIRect bevel = {rect.x + 1, rect.y + 1, rect.height - 2, barHeight};
+ draw_beveled_rect(bevel, lightEdge, darkEdge);
+
+ // Title text
+ fb_render_string(title, rect.y + 8, rect.x + 24, fb_color(0x00, 0x00, 0x00));
+
+ // Close button
+ draw_close_button(rect.x + 6, rect.y + 6);
+ }
+
+ inline void draw_window(const UIRect& rect, const Char* title)
+ {
+ Kernel::UInt32 windowFill = fb_color(0xC0, 0xC0, 0xC0); // Body color
+ Kernel::UInt32 borderDark = fb_color(0x60, 0x60, 0x60);
+ Kernel::UInt32 borderHighlight = fb_color(0xE0, 0xE0, 0xE0);
+
+ // Fill window body (excluding title bar)
+ const Kernel::Int32 titleBarHeight = 22;
+
+ FBDrawInRegion(windowFill, rect.height - 2, rect.width - titleBarHeight - 1, rect.y + titleBarHeight + 1, rect.x + 1);
+
+ // Full window bevel border
+ draw_beveled_rect(rect, borderHighlight, borderDark);
+
+ // Title bar
+ draw_title_bar(rect, title);
+ }
+} \ No newline at end of file