diff options
Diffstat (limited to 'Private/Source/Framebuffer.cxx')
| -rw-r--r-- | Private/Source/Framebuffer.cxx | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Private/Source/Framebuffer.cxx b/Private/Source/Framebuffer.cxx index d0be2a13..5dc54c81 100644 --- a/Private/Source/Framebuffer.cxx +++ b/Private/Source/Framebuffer.cxx @@ -36,14 +36,14 @@ const UInt32 kRgbWhite = 0xFFFFFFFF; * @return volatile* */ volatile UIntPtr *Framebuffer::operator[](const UIntPtr &pos) { - return (UIntPtr *)(m_FrameBufferAddr->m_Base * pos); + return (UIntPtr *)(fFrameBufferAddr->fBase * pos); } /// @brief Boolean operator. Framebuffer::operator bool() { - return m_FrameBufferAddr.Leak()->m_Base != 0 && - m_Colour != FramebufferColorKind::INVALID && - m_FrameBufferAddr.Leak()->m_Base != kBadPtr; + return fFrameBufferAddr.Leak()->fBase != 0 && + fColour != FramebufferColorKind::INVALID && + fFrameBufferAddr.Leak()->fBase != kBadPtr; } /// @brief Set color kind of framebuffer. @@ -51,26 +51,26 @@ Framebuffer::operator bool() { /// @return const FramebufferColorKind &Framebuffer::Color( const FramebufferColorKind &colour) { - if (m_Colour != FramebufferColorKind::INVALID && + if (fColour != FramebufferColorKind::INVALID && colour != FramebufferColorKind::INVALID) { - m_Colour = colour; + fColour = colour; } - return m_Colour; + return fColour; } /// @brief Leak framebuffer context. /// @return The reference of the framebuffer context. Ref<FramebufferContext *> &Framebuffer::Leak() { - return this->m_FrameBufferAddr; + return this->fFrameBufferAddr; } Framebuffer &Framebuffer::DrawRect(SizeT width, SizeT height, SizeT x, SizeT y, UInt32 color) { for (NewOS::SizeT i = x; i < width + x; ++i) { for (NewOS::SizeT u = y; u < height + y; ++u) { - *(((volatile NewOS::UInt32 *)(m_FrameBufferAddr.Leak()->m_Base + - 4 * m_FrameBufferAddr.Leak()->m_Bpp * i + + *(((volatile NewOS::UInt32 *)(fFrameBufferAddr.Leak()->fBase + + 4 * fFrameBufferAddr.Leak()->fBpp * i + 4 * u))) = color; } } @@ -79,8 +79,8 @@ Framebuffer &Framebuffer::DrawRect(SizeT width, SizeT height, SizeT x, SizeT y, } Framebuffer &Framebuffer::PutPixel(SizeT x, SizeT y, UInt32 color) { - *(((volatile NewOS::UInt32 *)(m_FrameBufferAddr.Leak()->m_Base + - 4 * m_FrameBufferAddr.Leak()->m_Bpp * x + + *(((volatile NewOS::UInt32 *)(fFrameBufferAddr.Leak()->fBase + + 4 * fFrameBufferAddr.Leak()->fBpp * x + 4 * y))) = color; return *this; |
