From fb790b07aeba8e22e4190cf3e1834d11ecde6c96 Mon Sep 17 00:00:00 2001 From: Amlal Date: Fri, 25 Apr 2025 13:08:33 +0200 Subject: dev: better .clang-format, ran format command. Signed-off-by: Amlal --- dev/kernel/GfxKit/FB.h | 79 ++++++++++++++++++++++++-------------------------- 1 file changed, 38 insertions(+), 41 deletions(-) (limited to 'dev/kernel/GfxKit') diff --git a/dev/kernel/GfxKit/FB.h b/dev/kernel/GfxKit/FB.h index b01743ff..33895ce6 100644 --- a/dev/kernel/GfxKit/FB.h +++ b/dev/kernel/GfxKit/FB.h @@ -1,6 +1,6 @@ /* ------------------------------------------- - Copyright (C) 2025, Amlal El Mahrouss, all rights reserved. + Copyright (C) 2025, Amlal El Mahrouss, all rights reserved. ------------------------------------------- */ @@ -9,43 +9,40 @@ #include #include -namespace Kernel -{ - class FBDeviceInterface; - struct FBDevicePacket; - - /// @brief Framebuffer device interface packet. - /// @details This structure is used to send and receive data from the framebuffer device. - /// @note The structure is packed to ensure that the data is aligned correctly for the device. - struct PACKED FBDevicePacket final - { - UInt32 fX; - UInt32 fY; - UInt32 fWidth; - UInt32 fHeight; - UInt32 fColor; - UInt32 fFlags; - }; - - /// @brief Framebuffer device interface. - /// @details This class is used to send and receive data from the framebuffer device. - /// @note The class is derived from the IDeviceObject class. - class FBDeviceInterface NE_DEVICE - { - public: - explicit FBDeviceInterface(void (*out)(IDeviceObject* self, FBDevicePacket* out), - void (*in)(IDeviceObject* self, FBDevicePacket* in)); - - virtual ~FBDeviceInterface() override; - - public: - FBDeviceInterface& operator=(const FBDeviceInterface&) = default; - FBDeviceInterface(const FBDeviceInterface&) = default; - - const Char* Name() const override; - - public: - FBDeviceInterface& operator<<(FBDevicePacket* Data) override; - FBDeviceInterface& operator>>(FBDevicePacket* Data) override; - }; -} // namespace Kernel +namespace Kernel { +class FBDeviceInterface; +struct FBDevicePacket; + +/// @brief Framebuffer device interface packet. +/// @details This structure is used to send and receive data from the framebuffer device. +/// @note The structure is packed to ensure that the data is aligned correctly for the device. +struct PACKED FBDevicePacket final { + UInt32 fX; + UInt32 fY; + UInt32 fWidth; + UInt32 fHeight; + UInt32 fColor; + UInt32 fFlags; +}; + +/// @brief Framebuffer device interface. +/// @details This class is used to send and receive data from the framebuffer device. +/// @note The class is derived from the IDeviceObject class. +class FBDeviceInterface NE_DEVICE { + public: + explicit FBDeviceInterface(void (*out)(IDeviceObject* self, FBDevicePacket* out), + void (*in)(IDeviceObject* self, FBDevicePacket* in)); + + virtual ~FBDeviceInterface() override; + + public: + FBDeviceInterface& operator=(const FBDeviceInterface&) = default; + FBDeviceInterface(const FBDeviceInterface&) = default; + + const Char* Name() const override; + + public: + FBDeviceInterface& operator<<(FBDevicePacket* Data) override; + FBDeviceInterface& operator>>(FBDevicePacket* Data) override; +}; +} // namespace Kernel -- cgit v1.2.3