/* ------------------------------------------- Copyright (C) 2024, Theater Quality Corp, all rights reserved. ------------------------------------------- */ #pragma once #include #include #include namespace Kernel { template class Array final { public: explicit Array() = default; ~Array() = default; Array& operator=(const Array&) = default; Array(const Array&) = default; T& operator[](const SizeT& At) { return fArray[At]; } T Assign(const SizeT& At, T NewVal) { fArray[At] = NewVal; return fArray[At]; } Boolean Empty() { return this->Count() > 0; } const SizeT Capacity() { return N; } const SizeT Count() { SizeT count = 0; for (SizeT i = 0; i < N; i++) { if (fArray[i]) ++count; } return count; } const T* CData() { return fArray; } operator bool() { return !Empty(); } private: T fArray[N]; }; } // namespace Kernel