/* ------------------------------------------- Copyright (C) 2024, Theater Quality Inc, all rights reserved. ------------------------------------------- */ #include #include #include namespace Kernel { /***********************************************************************************/ /// @brief Executes a new process from a function. Kernel code only. /// @note This sets up a new stack, anything on the main function that calls the Kernel will not be accessible. /// @param main the start of the process. /// @return if the process was started or not. /***********************************************************************************/ ProcessID rtl_create_process(rtl_main_kind main, const Char* process_name) noexcept { if (!process_name || *process_name == 0) return kProcessInvalidID; UserProcess* process_hdr = new UserProcess(); process_hdr->Image.fCode = reinterpret_cast(main); process_hdr->Kind = UserProcess::kExectuableKind; process_hdr->StackSize = kib_cast(8); rt_set_memory(process_hdr->Name, 0, kProcessNameLen); rt_copy_memory((VoidPtr)process_name, process_hdr->Name, rt_string_len(process_name)); ProcessID id = UserProcessScheduler::The().Spawn(process_hdr); if (id == kProcessInvalidID) delete process_hdr; return id; } } // namespace Kernel