/* ------------------------------------------- Copyright t& Corporation. ------------------------------------------- */ #ifndef GFX_MGR_ACCESSIBILITY_H #define GFX_MGR_ACCESSIBILITY_H #include #include #include #include #include namespace FB { using namespace Kernel; /// @brief common User interface class. class UIAccessibilty final { explicit UIAccessibilty() = default; ~UIAccessibilty() = default; public: ZKA_COPY_DELETE(UIAccessibilty); static Int64 Width() noexcept { return kHandoverHeader->f_GOP.f_Width; } static Int64 Height() noexcept { return kHandoverHeader->f_GOP.f_Height; } }; } // namespace UI #endif // !GFX_MGR_ACCESSIBILITY_H_