/* ------------------------------------------- Copyright (C) 2024-2025, Amlal El Mahrouss, all rights reserved. ------------------------------------------- */ #ifndef INC_PROCESS_SCHEDULER_H #define INC_PROCESS_SCHEDULER_H /// @file UserProcessScheduler.h /// @brief User Process Scheduler header file. /// @author Amlal El Mahrouss (amlal@nekernel.org) #include #include #include #include #include //////////////////////////////////////////////////// // Last revision date is: Fri Mar 28 2025 // //////////////////////////////////////////////////// namespace Kernel { //! @brief Forward declarations. class IDylibObject; class UserProcessScheduler; class UserProcessHelper; /***********************************************************************************/ /// @name USER_PROCESS /// @brief USER_PROCESS class, holds information about the running process/thread. /***********************************************************************************/ class USER_PROCESS final { public: explicit USER_PROCESS(); ~USER_PROCESS(); public: NE_COPY_DEFAULT(USER_PROCESS) public: Char Name[kSchedNameLen] = {"USER_PROCESS"}; ProcessSubsystem SubSystem{ProcessSubsystem::kProcessSubsystemUser}; User* Owner{nullptr}; HAL::StackFramePtr StackFrame{nullptr}; AffinityKind Affinity{AffinityKind::kStandard}; ProcessStatusKind Status{ProcessStatusKind::kKilled}; UInt8 StackReserve[kSchedMaxStackSz]; PROCESS_IMAGE Image{}; SizeT StackSize{kSchedMaxStackSz}; IDylibObject* DylibDelegate{nullptr}; SizeT MemoryCursor{0UL}; SizeT MemoryLimit{kSchedMaxMemoryLimit}; SizeT UsedMemory{0UL}; struct USER_PROCESS_SIGNAL final { UIntPtr SignalArg{0}; ProcessStatusKind Status{ProcessStatusKind::kKilled}; UIntPtr SignalID{0}; }; USER_PROCESS_SIGNAL Signal; PROCESS_FILE_TREE* FileTree{nullptr}; PROCESS_HEAP_TREE* HeapTree{nullptr}; UserProcessTeam* ParentTeam; VoidPtr VMRegister{0UL}; enum { kInvalidExecutableKind, kExecutableKind, kExecutableDylibKind, kExecutableKindCount, }; ProcessTime PTime{0}; //! @brief Process allocated tine. ProcessTime RTime{0}; //! @brief Process run time. ProcessTime UTime{0}; //! #brief Process used time. PID ProcessId{kSchedInvalidPID}; Int32 Kind{kExecutableKind}; public: /***********************************************************************************/ //! @brief boolean operator, check status. /***********************************************************************************/ operator bool(); /***********************************************************************************/ ///! @brief Crashes the app, exits with code ~0. /***********************************************************************************/ Void Crash(); Bool SpawnDylib(); /***********************************************************************************/ ///! @brief Exits the app. /***********************************************************************************/ Void Exit(const Int32& exit_code = 0); /***********************************************************************************/ ///! @brief TLS allocate. ///! @param sz size of data structure. ///! @param pad_amount amount to add after pointer. ///! @return A wrapped pointer, or error code. /***********************************************************************************/ ErrorOr New(SizeT sz, SizeT pad_amount = 0); /***********************************************************************************/ ///! @brief TLS free. ///! @param ptr the pointer to free. ///! @param sz the size of it. /***********************************************************************************/ template Boolean Delete(ErrorOr ptr); /***********************************************************************************/ ///! @brief Wakes up thread. /***********************************************************************************/ Void Wake(Bool wakeup = false); public: /***********************************************************************************/ //! @brief Gets the local exit code. /***********************************************************************************/ KPCError& GetExitCode() noexcept; /***********************************************************************************/ ///! @brief Get the process's name ///! @example 'C Runtime Library' /***********************************************************************************/ const Char* GetName() noexcept; /***********************************************************************************/ //! @brief return local error code of process. //! @return Int32 local error code. /***********************************************************************************/ KPCError& GetLocalCode() noexcept; const User* GetOwner() noexcept; const ProcessStatusKind& GetStatus() noexcept; const AffinityKind& GetAffinity() noexcept; private: KPCError LastExitCode{0}; KPCError LocalCode{0}; friend UserProcessScheduler; friend UserProcessHelper; }; typedef Array USER_PROCESS_ARRAY; typedef Ref USER_PROCESS_REF; /// \brief Processs Team (contains multiple processes inside it.) /// Equivalent to a process batch class UserProcessTeam final { public: explicit UserProcessTeam(); ~UserProcessTeam() = default; NE_COPY_DEFAULT(UserProcessTeam) Array& AsArray(); Ref& AsRef(); ProcessID& Id() noexcept; public: USER_PROCESS_ARRAY mProcessList; USER_PROCESS_REF mCurrentProcess; ProcessID mTeamId{0}; ProcessID mProcessCur{0}; }; /***********************************************************************************/ /// @brief USER_PROCESS scheduler class. /// The main class which you call to schedule user processes. /***********************************************************************************/ class UserProcessScheduler final : public ISchedulable { friend class UserProcessHelper; public: explicit UserProcessScheduler() = default; ~UserProcessScheduler() override = default; NE_COPY_DELETE(UserProcessScheduler) NE_MOVE_DELETE(UserProcessScheduler) public: operator bool(); bool operator!(); public: UserProcessTeam& TheCurrentTeam(); BOOL SwitchTeam(UserProcessTeam& team); public: ProcessID Spawn(const Char* name, VoidPtr code, VoidPtr image); Void Remove(ProcessID process_id); Bool IsUser() override; Bool IsKernel() override; Bool HasMP() override; public: USER_PROCESS_REF& TheCurrentProcess(); SizeT Run() noexcept; public: STATIC UserProcessScheduler& The(); private: UserProcessTeam mTeam{}; }; /***********************************************************************************/ /** * \brief USER_PROCESS helper class, which contains needed utilities for the scheduler. */ /***********************************************************************************/ class UserProcessHelper final { public: STATIC Bool Switch(HAL::StackFramePtr frame_ptr, PID new_pid); STATIC Bool CanBeScheduled(const USER_PROCESS& process); STATIC ErrorOr TheCurrentPID(); STATIC SizeT StartScheduling(); }; const UInt32& sched_get_exit_code(void) noexcept; } // namespace Kernel #include #include //////////////////////////////////////////////////// // END //////////////////////////////////////////////////// #endif /* ifndef INC_PROCESS_SCHEDULER_H */