/* ======================================== Copyright (C) 2024-2025, Amlal El Mahrouss, licensed under the Apache 2.0 license. ======================================== */ #ifndef INC_PROCESS_SCHEDULER_H #define INC_PROCESS_SCHEDULER_H /// @file UserProcessScheduler.h /// @brief User Process Scheduler header file. /// @author Amlal El Mahrouss (amlal@nekernel.org) #include #include #include #include #include //////////////////////////////////////////////////// // Last revision date is: Fri Mar 28 2025 // //////////////////////////////////////////////////// namespace Kernel { //! @brief Forward declarations. class IDylibObject; class UserProcessScheduler; class UserProcessHelper; /***********************************************************************************/ /// @name UserProcess /// @brief UserProcess class, holds information about the running process/thread. /***********************************************************************************/ class UserProcess final NE_VETTABLE { public: explicit UserProcess(); ~UserProcess(); auto DoVet() const { return *this; } public: NE_COPY_DEFAULT(UserProcess) public: Char Name[kSchedNameLen] = {"UserProcess"}; ProcessSubsystem SubSystem{ProcessSubsystem::kProcessSubsystemUser}; User* Owner{nullptr}; HAL::StackFramePtr StackFrame{nullptr}; AffinityKind Affinity{AffinityKind::kStandard}; ProcessStatusKind Status{ProcessStatusKind::kKilled}; UInt8 StackReserve[kSchedMaxStackSz]; ProcessImage Image{}; SizeT StackSize{kSchedMaxStackSz}; IDylibObject* DylibDelegate{nullptr}; SizeT MemoryCursor{0UL}; SizeT MemoryLimit{kSchedMaxMemoryLimit}; SizeT UsedMemory{0UL}; struct USER_PROCESS_SIGNAL final { UIntPtr SignalArg{0}; ProcessStatusKind Status{ProcessStatusKind::kKilled}; UIntPtr SignalID{0}; }; USER_PROCESS_SIGNAL Signal; ProcessFileTree* FileTree{nullptr}; ProcessHeapTree* HeapTree{nullptr}; UserProcessTeam* ParentTeam; VoidPtr VMRegister{0UL}; enum { kInvalidExecutableKind, kExecutableKind, kExecutableDylibKind, kExecutableKindCount, }; ProcessTime PTime{0}; //! @brief Process allocated tine. ProcessTime RTime{0}; //! @brief Process run time. ProcessTime UTime{0}; //! #brief Process used time. ProcessID ProcessId{kSchedInvalidPID}; Int32 Kind{kExecutableKind}; public: /***********************************************************************************/ //! @brief boolean operator, check status. /***********************************************************************************/ explicit operator bool(); /***********************************************************************************/ ///! @brief Crashes the app, exits with code ~0. /***********************************************************************************/ Void Crash(); /***********************************************************************************/ ///! @brief Spawns a dynamic library handle if dylib. /***********************************************************************************/ Bool InitDylib(); /***********************************************************************************/ ///! @brief Exits the app. /***********************************************************************************/ Void Exit(const Int32& exit_code = 0); /***********************************************************************************/ ///! @brief TLS allocate. ///! @param sz size of data structure. ///! @param pad_amount amount to add after pointer. ///! @return A wrapped pointer, or error code. /***********************************************************************************/ ErrorOr New(SizeT sz, SizeT pad_amount = 0); /***********************************************************************************/ ///! @brief TLS free. ///! @param ptr the pointer to free. ///! @param sz the size of it. /***********************************************************************************/ template Boolean Delete(ErrorOr ptr); /***********************************************************************************/ ///! @brief Wakes up thread. /***********************************************************************************/ Void Wake(Bool wakeup = false); public: /***********************************************************************************/ //! @brief Gets the local exit code. /***********************************************************************************/ KPCError& GetExitCode(); /***********************************************************************************/ ///! @brief Get the process's name ///! @example 'C Runtime Library' /***********************************************************************************/ const Char* GetName(); /***********************************************************************************/ //! @brief return local error code of process. //! @return Int32 local error code. /***********************************************************************************/ KPCError& GetLocalCode(); const User* GetOwner(); const ProcessStatusKind& GetStatus(); const AffinityKind& GetAffinity(); private: KPCError LastExitCode{0}; KPCError LocalCode{0}; friend UserProcessScheduler; friend UserProcessHelper; }; typedef Array USER_PROCESS_ARRAY; typedef Ref USER_PROCESS_REF; /// \brief Processs Team (contains multiple processes inside it.) /// Equivalent to a process batch class UserProcessTeam final { public: explicit UserProcessTeam(); ~UserProcessTeam() = default; NE_COPY_DEFAULT(UserProcessTeam) Array& AsArray(); Ref& AsRef(); ProcessID& Id(); public: USER_PROCESS_ARRAY mProcessList; USER_PROCESS_REF mCurrentProcess; ProcessID mTeamId{0}; ProcessID mProcessCur{0}; }; /***********************************************************************************/ /// @brief UserProcess scheduler class. /// The main class which you call to schedule user processes. /***********************************************************************************/ class UserProcessScheduler final : public ISchedulable { friend class UserProcessHelper; public: explicit UserProcessScheduler() = default; ~UserProcessScheduler() override = default; NE_COPY_DELETE(UserProcessScheduler) NE_MOVE_DELETE(UserProcessScheduler) public: explicit operator bool(); bool operator!(); public: UserProcessTeam& TheCurrentTeam(); BOOL SwitchTeam(UserProcessTeam& team); public: ProcessID Spawn(const Char* name, VoidPtr code, VoidPtr image); Void Remove(ProcessID process_id); Bool IsUser() override; Bool IsKernel() override; Bool HasMP() override; public: USER_PROCESS_REF& TheCurrentProcess(); SizeT Run(); public: STATIC UserProcessScheduler& The(); private: UserProcessTeam mTeam{}; }; /***********************************************************************************/ /** * \brief UserProcess helper class, which contains needed utilities for the scheduler. */ /***********************************************************************************/ class UserProcessHelper final { public: STATIC Bool Switch(HAL::StackFramePtr frame_ptr, ProcessID new_pid); STATIC Bool CanBeScheduled(const UserProcess& process); STATIC ErrorOr TheCurrentPID(); STATIC SizeT StartScheduling(); }; } // namespace Kernel #include #include //////////////////////////////////////////////////// // END //////////////////////////////////////////////////// #endif /* ifndef INC_PROCESS_SCHEDULER_H */