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/* -------------------------------------------
Copyright SoftwareLabs
------------------------------------------- */
#ifndef __PROCESS_SCHEDULER__
#define __PROCESS_SCHEDULER__
#include <ArchKit/ArchKit.hpp>
#include <KernelKit/FileManager.hpp>
#include <KernelKit/LockDelegate.hpp>
#include <KernelKit/PermissionSelector.hxx>
#include <KernelKit/UserHeap.hpp>
#include <NewKit/MutableArray.hpp>
#define kSchedMinMicroTime AffinityKind::kHartStandard
#define kSchedInvalidPID (-1)
#define kSchedProcessLimitPerTeam (100U)
////////////////////////////////////////////////////
// LAST REV: Mon Feb 12 13:52:01 CET 2024
////////////////////////////////////////////////////
namespace NewOS
{
class ProcessHeader;
class ProcessTeam;
class ProcessScheduler;
//! @brief Process identifier.
typedef Int64 ProcessID;
//! @brief Process name length.
inline constexpr SizeT kProcessLen = 256U;
//! @brief Forward declaration.
class ProcessHeader;
class ProcessScheduler;
class ProcessHelper;
//! @brief Process status enum.
enum class ProcessStatus : Int32
{
kStarting,
kRunning,
kKilled,
kFrozen,
kDead
};
//! @brief Affinity is the amount of nano-seconds this process is going
//! to run.
enum class AffinityKind : Int32
{
kInvalid = 300,
kVeryHigh = 250,
kHigh = 200,
kHartStandard = 150,
kLowUsage = 100,
kVeryLowUsage = 50,
};
// operator overloading.
inline bool operator<(AffinityKind lhs, AffinityKind rhs)
{
Int32 lhs_int = static_cast<Int>(lhs);
Int32 rhs_int = static_cast<Int>(rhs);
return lhs_int < rhs_int;
}
inline bool operator>(AffinityKind lhs, AffinityKind rhs)
{
Int32 lhs_int = static_cast<Int>(lhs);
Int32 rhs_int = static_cast<Int>(rhs);
return lhs_int > rhs_int;
}
inline bool operator<=(AffinityKind lhs, AffinityKind rhs)
{
Int32 lhs_int = static_cast<Int>(lhs);
Int32 rhs_int = static_cast<Int>(rhs);
return lhs_int <= rhs_int;
}
inline bool operator>=(AffinityKind lhs, AffinityKind rhs)
{
Int32 lhs_int = static_cast<Int>(lhs);
Int32 rhs_int = static_cast<Int>(rhs);
return lhs_int >= rhs_int;
}
// end of operator overloading.
enum ProcessSubsystemEnum
{
eProcessSubsystemLogin,
eProcessSubsystemNative,
eProcessSubsystemInvalid,
eProcessSubsystemCount,
};
using ProcessSubsystem = ProcessSubsystemEnum;
using ProcessTime = UInt64;
using PID = Int64;
// for permission manager, tells where we run the code.
enum class ProcessSelector : Int
{
kRingUser, /* user ring (or ring 3 in x86) */
kRingDriver, /* ring 2 in x86, hypervisor privileges in other archs */
kRingKernel, /* machine privileges */
};
// Helper types.
using ImagePtr = VoidPtr;
using HeapPtr = VoidPtr;
// @name ProcessHeader
// @brief Process Header (PH)
// Holds information about the running process.
// Thread execution is being abstracted away.
class ProcessHeader final
{
public:
explicit ProcessHeader(VoidPtr startImage = nullptr)
: Image(startImage)
{
MUST_PASS(startImage);
}
~ProcessHeader() = default;
NEWOS_COPY_DEFAULT(ProcessHeader)
public:
void SetEntrypoint(UIntPtr& imageStart) noexcept;
public:
Char Name[kProcessLen] = {"NewOS Process"};
ProcessSubsystem SubSystem{ProcessSubsystem::eProcessSubsystemInvalid};
ProcessSelector Selector{ProcessSelector::kRingUser};
HAL::StackFramePtr StackFrame{nullptr};
AffinityKind Affinity;
ProcessStatus Status;
// Memory, images.
HeapPtr HeapCursor{nullptr};
ImagePtr Image{nullptr};
HeapPtr HeapPtr{nullptr};
// memory usage
SizeT UsedMemory{0};
SizeT FreeMemory{0};
enum
{
kUserKind = 3,
kLibKind = 3,
kDriverKind = 0,
kKindCount,
};
enum
{
kRingUserKind = 3,
kRingDriverKind = 0,
};
ProcessTime PTime;
PID ProcessId{kSchedInvalidPID};
Int32 Ring{kRingDriverKind};
Int32 Kind{kUserKind};
public:
//! @brief boolean operator, check status.
operator bool()
{
return Status != ProcessStatus::kDead;
}
//! @brief Crash the app, exits with code ~0.
void Crash();
//! @brief Exits app.
void Exit(Int32 exitCode = 0);
//! @brief TLS Allocate
VoidPtr New(const SizeT& sz);
//! @brief TLS Free.
Boolean Delete(VoidPtr ptr, const SizeT& sz);
//! @brief Wakes up threads.
void Wake(const bool wakeup = false);
// ProcessHeader getters.
public:
//! @brief ProcessHeader name getter, example: "C RunTime"
const Char* GetName();
const ProcessSelector& GetSelector();
const ProcessStatus& GetStatus();
const AffinityKind& GetAffinity();
private:
friend ProcessScheduler;
friend ProcessHelper;
};
/// \brief Processs Team (contains multiple processes inside it.)
/// Equivalent to a process batch
class ProcessTeam final
{
public:
explicit ProcessTeam() = default;
~ProcessTeam() = default;
NEWOS_COPY_DEFAULT(ProcessTeam);
MutableArray<Ref<ProcessHeader>>& AsArray();
Ref<ProcessHeader>& AsRef();
public:
MutableArray<Ref<ProcessHeader>> mProcessList;
Ref<ProcessHeader> mCurrentProcess;
};
using ProcessHeaderRef = ProcessHeader*;
/// @brief ProcessHeader manager class.
/// The main class which you call to schedule an app.
class ProcessScheduler final
{
private:
explicit ProcessScheduler() = default;
public:
~ProcessScheduler() = default;
NEWOS_COPY_DEFAULT(ProcessScheduler)
operator bool()
{
return mTeam.AsArray().Count() > 0;
}
bool operator!()
{
return mTeam.AsArray().Count() == 0;
}
ProcessTeam& CurrentTeam()
{
return mTeam;
}
SizeT Add(Ref<ProcessHeader>& headerRef);
bool Remove(SizeT headerIndex);
Ref<ProcessHeader>& GetCurrent();
SizeT Run() noexcept;
static Ref<ProcessScheduler> Shared();
private:
ProcessTeam mTeam;
};
/*
* Just a helper class, which contains some utilities for the scheduler.
*/
class ProcessHelper final
{
public:
static bool Switch(HAL::StackFrame* newStack, const PID& newPid);
static bool CanBeScheduled(Ref<ProcessHeader>& process);
static PID& GetCurrentPID();
static bool StartScheduling();
};
const Int32& rt_get_exit_code() noexcept;
} // namespace NewOS
#include <KernelKit/ThreadLocalStorage.hxx>
////////////////////////////////////////////////////
// END
////////////////////////////////////////////////////
#endif /* ifndef __PROCESS_SCHEDULER__ */
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