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/* -------------------------------------------

    Copyright SoftwareLabs

    File: Framebuffer.cxx
    Purpose: Framebuffer object

    Revision History:

    01/02/24: Added file (amlel)
    02/02/24: Add documentation (amlel)

------------------------------------------- */

#include <KernelKit/Framebuffer.hpp>

/**
 * @brief Framebuffer object implementation.
 *
 */

using namespace NewOS;

namespace NewOS
{
	const UInt32 kRgbRed   = 0x000000FF;
	const UInt32 kRgbGreen = 0x0000FF00;
	const UInt32 kRgbBlue  = 0x00FF0000;
	const UInt32 kRgbBlack = 0x00000000;
	const UInt32 kRgbWhite = 0xFFFFFFFF;
} // namespace NewOS

/**
 * @brief Get Pixel at
 *
 * @param pos position of pixel.
 * @return volatile*
 */
volatile UIntPtr* Framebuffer::operator[](const UIntPtr& pos)
{
	return (UIntPtr*)(fFrameBufferAddr->fBase * pos);
}

/// @brief Boolean operator.
Framebuffer::operator bool()
{
	return fFrameBufferAddr.Leak()->fBase != 0 &&
		   fColour != FramebufferColorKind::INVALID &&
		   fFrameBufferAddr.Leak()->fBase != kBadPtr;
}

/// @brief Set color kind of framebuffer.
/// @param colour
/// @return
const FramebufferColorKind& Framebuffer::Color(
	const FramebufferColorKind& colour)
{
	if (fColour != FramebufferColorKind::INVALID &&
		colour != FramebufferColorKind::INVALID)
	{
		fColour = colour;
	}

	return fColour;
}

/// @brief Leak framebuffer context.
/// @return The reference of the framebuffer context.
Ref<FramebufferContext*>& Framebuffer::Leak()
{
	return this->fFrameBufferAddr;
}

Framebuffer& Framebuffer::DrawRect(SizeT width, SizeT height, SizeT x, SizeT y, UInt32 color)
{
	for (NewOS::SizeT i = x; i < width + x; ++i)
	{
		for (NewOS::SizeT u = y; u < height + y; ++u)
		{
			*(((volatile NewOS::UInt32*)(fFrameBufferAddr.Leak()->fBase +
										 4 * fFrameBufferAddr.Leak()->fBpp * i +
										 4 * u))) = color;
		}
	}

	return *this;
}

Framebuffer& Framebuffer::PutPixel(SizeT x, SizeT y, UInt32 color)
{
	*(((volatile NewOS::UInt32*)(fFrameBufferAddr.Leak()->fBase +
								 4 * fFrameBufferAddr.Leak()->fBpp * x +
								 4 * y))) = color;

	return *this;
}