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/*
* ========================================================
*
* HCore
* Copyright Mahrouss Logic, all rights reserved.
*
* ========================================================
*/
#ifndef __INC_FB_HPP__
#define __INC_FB_HPP__
#include <NewKit/Defines.hpp>
#include <NewKit/Ref.hpp>
namespace HCore {
enum class FramebufferColorKind : UChar {
RGB32,
RGB16,
RGB8,
INVALID,
};
class FramebufferContext final {
public:
UIntPtr m_Base;
UIntPtr m_Bpp;
UInt m_Width;
UInt m_Height;
};
class Framebuffer final {
public:
Framebuffer(Ref<FramebufferContext *> &addr) : m_FrameBufferAddr(addr) {}
~Framebuffer() {}
Framebuffer &operator=(const Framebuffer &) = delete;
Framebuffer(const Framebuffer &) = default;
volatile UIntPtr *operator[](const UIntPtr &pos);
operator bool() {
return m_FrameBufferAddr && m_Colour != FramebufferColorKind::INVALID;
}
const FramebufferColorKind &Color(
const FramebufferColorKind &colour = FramebufferColorKind::INVALID);
Ref<FramebufferContext *> &Leak();
private:
Ref<FramebufferContext *> m_FrameBufferAddr;
FramebufferColorKind m_Colour;
};
/***********************************************************************************/
/// Framebuffer utils.
/***********************************************************************************/
const UInt32 kRgbRed = 0x000000FF;
const UInt32 kRgbGreen = 0x0000FF00;
const UInt32 kRgbBlue = 0x00FF0000;
const UInt32 kRgbBlack = 0x00000000;
const UInt32 kRgbWhite = 0x00FFFFFF;
} // namespace HCore
/***********************************************************************************/
/// Framebuffer macros.
/***********************************************************************************/
#define RGB(R, G, B) (UInt32)(0x##R##G##B)
#endif /* ifndef __INC_FB_HPP__ */
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