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/* -------------------------------------------
Copyright Mahrouss Logic
File: Framebuffer.cxx
Purpose: Framebuffer object
Revision History:
01/02/24: Added file (amlel)
02/02/24: Add documentation (amlel)
------------------------------------------- */
#include <KernelKit/Framebuffer.hpp>
/**
* @brief Framebuffer object implementation.
*
*/
using namespace HCore;
/**
* @brief Get Pixel at
*
* @param pos position of pixel.
* @return volatile*
*/
volatile UIntPtr *Framebuffer::operator[](const UIntPtr &pos) {
return (UIntPtr *)(m_FrameBufferAddr->m_Base * pos);
}
/// @brief Boolean operator.
Framebuffer::operator bool() {
return m_FrameBufferAddr.Leak()->m_Base != 0 && m_Colour != FramebufferColorKind::INVALID &&
m_FrameBufferAddr.Leak()->m_Base != kBadPtr;
}
/// @brief Set color kind of framebuffer.
/// @param colour
/// @return
const FramebufferColorKind &Framebuffer::Color(
const FramebufferColorKind &colour) {
if (m_Colour != FramebufferColorKind::INVALID &&
colour != FramebufferColorKind::INVALID) {
m_Colour = colour;
}
return m_Colour;
}
/// @brief Leak fraembuffer context.
/// @return The reference of the framebuffer context.
Ref<FramebufferContext *> &Framebuffer::Leak() {
return this->m_FrameBufferAddr;
}
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