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/* ========================================
Copyright (C) 2024-2025, Amlal El Mahrouss, licensed under the Apache 2.0 license.
======================================== */
#pragma once
#include <CompilerKit/CompilerKit.h>
#include <KernelKit/Timer.h>
#include <NeKit/Defines.h>
namespace Kernel {
class USER_PROCESS;
/// @brief Access control class, which locks a task until one is done.
class BinaryMutex final {
public:
explicit BinaryMutex() = default;
~BinaryMutex() = default;
public:
bool IsLocked() const;
bool Unlock() noexcept;
public:
BOOL WaitForProcess(const UInt32& sec) noexcept;
public:
bool Lock(USER_PROCESS* process);
bool LockAndWait(USER_PROCESS* process, TimerInterface* timer);
public:
NE_COPY_DEFAULT(BinaryMutex)
private:
USER_PROCESS* fLockingProcess{nullptr};
};
} // namespace Kernel
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