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/* ========================================
Copyright (C) 2024-2025, Amlal El Mahrouss, licensed under the Apache 2.0 license.
======================================== */
#include <GfxKit/FB.h>
using namespace Kernel;
/// @brief Class constructor
/// @param Out Drive output
/// @param In Drive input
/// @param Cleanup Drive cleanup.
FBDeviceInterface::FBDeviceInterface(void (*out)(DeviceInterface* self, FBDevicePacket* outpacket),
void (*in)(DeviceInterface* self, FBDevicePacket* inpacket))
: DeviceInterface(out, in) {}
/// @brief Class desctructor
FBDeviceInterface::~FBDeviceInterface() = default;
/// @brief Output operator.
/// @param mnt the disk mountpoint.
/// @return the class itself after operation.
FBDeviceInterface& FBDeviceInterface::operator<<(FBDevicePacket* pckt) {
if (!pckt) return *this;
if (pckt->fHeight == 0 || pckt->fWidth == 0) return *this;
this->fOut(this, pckt);
return *this;
}
/// @brief Input operator.
/// @param mnt the disk mountpoint.
/// @return the class itself after operation.
FBDeviceInterface& FBDeviceInterface::operator>>(FBDevicePacket* pckt) {
if (!pckt) return *this;
this->fIn(this, pckt);
return *this;
}
/// @brief Returns the name of the device interface.
/// @return it's name as a string.
const Char* FBDeviceInterface::Name() const {
return "/devices/fb{}";
}
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