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// Copyright 2026, Amlal El Mahrouss (amlal@nekernel.org)
// Licensed under the Apache License, Version 2.0 (see LICENSE file)
// Official repository: https://github.com/nekernel-org/nekernel
#ifndef GFXKIT_FB_H
#define GFXKIT_FB_H
#include <KernelKit/DeviceMgr.h>
namespace Kernel {
class GPUDeviceInterface;
/// @brief Framebuffer device interface.
/// @details This class is used to send and receive data from the framebuffer device.
/// @note The class is derived from the IDevice class.
class GPUDeviceInterface NE_DEVICE<VoidPtr> {
public:
GPUDeviceInterface(void (*out)(IDevice* self, GPUDeviceInterface* out),
void (*in)(IDevice* self, GPUDeviceInterface* in));
virtual ~GPUDeviceInterface() override;
public:
GPUDeviceInterface& operator=(const GPUDeviceInterface&) = default;
GPUDeviceInterface(const GPUDeviceInterface&) = default;
const Char* Name() const override;
public:
GPUDeviceInterface& operator<<(VoidPtr dat) override;
GPUDeviceInterface& operator>>(VoidPtr dat) override;
};
} // namespace Kernel
#endif
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