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authorAmlal EL Mahrouss <amlalelmahrouss@icloud.com>2024-08-15 18:35:34 +0200
committerAmlal EL Mahrouss <amlalelmahrouss@icloud.com>2024-08-15 18:35:34 +0200
commitf3d931aa7cfaf96baef8383b59a8938779541ee7 (patch)
treefdb9fc51badb3dbd03e46ab0766a49d9522e13e2 /dev/Kernel/Sources/Framebuffer.cxx
parent86640816e8b1d3595365f1fcc8a2a9e61fb40ff1 (diff)
[IMP] Moved source code into dev/ folder.
Signed-off-by: Amlal EL Mahrouss <amlalelmahrouss@icloud.com>
Diffstat (limited to 'dev/Kernel/Sources/Framebuffer.cxx')
-rw-r--r--dev/Kernel/Sources/Framebuffer.cxx113
1 files changed, 113 insertions, 0 deletions
diff --git a/dev/Kernel/Sources/Framebuffer.cxx b/dev/Kernel/Sources/Framebuffer.cxx
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+/* -------------------------------------------
+
+ Copyright ZKA Technologies.
+
+ File: Framebuffer.cxx
+ Purpose: Framebuffer object
+
+ Revision History:
+
+ 01/02/24: Added file (amlel)
+ 02/02/24: Add documentation (amlel)
+ 07/07/07: Moved Framebuffer methods into Kernel::
+
+------------------------------------------- */
+
+#include <KernelKit/Framebuffer.hxx>
+#include <HintKit/CompilerHint.hxx>
+
+/**
+ * @brief Framebuffer object implementation.
+ *
+ */
+
+namespace Kernel
+{
+ Framebuffer::Framebuffer(_Input Ref<FramebufferContext*>& addr)
+ : fFrameBufferAddr(addr)
+ {
+ }
+
+ /**
+ * @brief Get Pixel at **pos**
+ *
+ * @param pos position of pixel.
+ * @return volatile*
+ */
+ _Output volatile UIntPtr* Framebuffer::operator[](_Input const UIntPtr& pos)
+ {
+ return (UIntPtr*)(fFrameBufferAddr->fBase * pos);
+ }
+
+ /// @brief Boolean operator.
+ Framebuffer::operator bool()
+ {
+ return fFrameBufferAddr.Leak()->fBase != 0 &&
+ fColour != FramebufferColorKind::INVALID &&
+ fFrameBufferAddr.Leak()->fBase != kBadPtr;
+ }
+
+ /// @brief Set color kind of framebuffer.
+ /// @param colour
+ /// @return
+ _Output const FramebufferColorKind& Framebuffer::Color(
+ const FramebufferColorKind& colour)
+ {
+ if (fColour != FramebufferColorKind::INVALID &&
+ colour != FramebufferColorKind::INVALID)
+ {
+ fColour = colour;
+ }
+
+ return fColour;
+ }
+
+ /// @brief Leak framebuffer context.
+ /// @return The reference of the framebuffer context.
+ _Output Ref<FramebufferContext*>& Framebuffer::Leak()
+ {
+ return this->fFrameBufferAddr;
+ }
+
+ /// @brief Draws a rectangle.
+ /// @param width
+ /// @param height
+ /// @param x
+ /// @param y
+ /// @param color
+ /// @return
+ _Output Framebuffer& Framebuffer::DrawRect(SizeT width, SizeT height, SizeT x, SizeT y, UInt32 color)
+ {
+ for (Kernel::SizeT i = x; i < width + x; ++i)
+ {
+ for (Kernel::SizeT u = y; u < height + y; ++u)
+ {
+ *(((volatile Kernel::UInt32*)(fFrameBufferAddr.Leak()->fBase +
+ 4 * fFrameBufferAddr.Leak()->fBpp * i +
+ 4 * u))) = color;
+ }
+ }
+
+ return *this;
+ }
+
+ /// @brief Put a pixel on the screen.
+ /// @param x
+ /// @param y
+ /// @param color
+ /// @return
+ _Output Framebuffer& Framebuffer::PutPixel(SizeT x, SizeT y, UInt32 color)
+ {
+ *(((volatile Kernel::UInt32*)(fFrameBufferAddr.Leak()->fBase +
+ 4 * fFrameBufferAddr.Leak()->fBpp * x +
+ 4 * y))) = color;
+
+ return *this;
+ }
+
+ const UInt32 kRgbRed = 0x000000FF;
+ const UInt32 kRgbGreen = 0x0000FF00;
+ const UInt32 kRgbBlue = 0x00FF0000;
+ const UInt32 kRgbBlack = 0x00000000;
+ const UInt32 kRgbWhite = 0xFFFFFFFF;
+} // namespace Kernel