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authorAmlal El Mahrouss <amlal@nekernel.org>2025-04-21 17:47:16 +0200
committerAmlal El Mahrouss <amlal@nekernel.org>2025-04-21 17:47:16 +0200
commit4f8fb9c70f814de796d61d7d85d4bf133afddafa (patch)
treee411bb18332d2e3a37e37a12b51017e366cad31d /dev/modules
parent58f969493aaa834f472402a2bebe1cd37094a6d2 (diff)
dev, kernel: Made HeFS use a RB-Tree traversal algorithm.
- ran format command. - a variation of a red-black tree traversal, with customized fallback mechanism. Signed-off-by: Amlal El Mahrouss <amlal@nekernel.org>
Diffstat (limited to 'dev/modules')
-rw-r--r--dev/modules/CoreGfx/CoreGfx.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/dev/modules/CoreGfx/CoreGfx.h b/dev/modules/CoreGfx/CoreGfx.h
index 6df2329b..2e555c08 100644
--- a/dev/modules/CoreGfx/CoreGfx.h
+++ b/dev/modules/CoreGfx/CoreGfx.h
@@ -19,9 +19,9 @@
#ifdef __NE_AMD64__
/// @brief Performs Alpha drawing on the framebuffer.
#define FBDrawBitMapInRegionA(reg_ptr, height, width, base_x, base_y) \
- for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
+ for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
{ \
- for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
+ for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
{ \
*(((Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -34,9 +34,9 @@
/// @brief Performs drawing on the framebuffer.
#define FBDrawBitMapInRegion(reg_ptr, height, width, base_x, base_y) \
- for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
+ for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
{ \
- for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
+ for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
{ \
*(((Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -48,9 +48,9 @@
}
#define FBDrawBitMapInRegionToRgn(_Rgn, reg_ptr, height, width, base_x, base_y) \
- for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
+ for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
{ \
- for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
+ for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
{ \
*(((Kernel::UInt32*)(_Rgn + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -63,9 +63,9 @@
/// @brief Cleans a resource.
#define FBClearRegion(height, width, base_x, base_y) \
- for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
+ for (Kernel::UInt32 i = base_x; i < (width + base_x); ++i) \
{ \
- for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
+ for (Kernel::UInt32 u = base_y; u < (height + base_y); ++u) \
{ \
*(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -76,9 +76,9 @@
/// @brief Draws inside a zone.
#define FBDrawInRegion(clr, height, width, base_x, base_y) \
- for (Kernel::UInt32 x_base = base_x; x_base < (width + base_x); ++x_base) \
+ for (Kernel::UInt32 x_base = base_x; x_base < (width + base_x); ++x_base) \
{ \
- for (Kernel::UInt32 y_base = base_y; y_base < (height + base_y); ++y_base) \
+ for (Kernel::UInt32 y_base = base_y; y_base < (height + base_y); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -89,9 +89,9 @@
/// @brief Draws inside a zone.
#define FBDrawInRegionToRgn(_Rgn, clr, height, width, base_x, base_y) \
- for (Kernel::UInt32 x_base = base_x; x_base < (width + base_x); ++x_base) \
+ for (Kernel::UInt32 x_base = base_x; x_base < (width + base_x); ++x_base) \
{ \
- for (Kernel::UInt32 y_base = base_y; y_base < (height + base_y); ++y_base) \
+ for (Kernel::UInt32 y_base = base_y; y_base < (height + base_y); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(_Rgn + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
@@ -102,9 +102,9 @@
}
#define FBDrawInRegionA(clr, height, width, base_x, base_y) \
- for (Kernel::UInt32 x_base = base_x; x_base < (width + base_x); ++x_base) \
+ for (Kernel::UInt32 x_base = base_x; x_base < (width + base_x); ++x_base) \
{ \
- for (Kernel::UInt32 y_base = base_y; y_base < (height + base_y); ++y_base) \
+ for (Kernel::UInt32 y_base = base_y; y_base < (height + base_y); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \