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-rw-r--r--Private/NewKit/MutableArray.hpp222
1 files changed, 0 insertions, 222 deletions
diff --git a/Private/NewKit/MutableArray.hpp b/Private/NewKit/MutableArray.hpp
deleted file mode 100644
index b46f1bc7..00000000
--- a/Private/NewKit/MutableArray.hpp
+++ /dev/null
@@ -1,222 +0,0 @@
-/* -------------------------------------------
-
- Copyright Mahrouss Logic
-
-------------------------------------------- */
-#pragma once
-
-#include <CompilerKit/CompilerKit.hxx>
-#include <NewKit/Array.hpp>
-#include <NewKit/Defines.hpp>
-
-#define TRY_FIND_NODE(NAME, NODE) \
- auto *NAME = NODE; \
- while (NAME) \
- { \
- if (NAME->fIndex == Index) \
- return NAME->fVal; \
- NAME = NAME->fNext; \
- }
-
-
-
-#define TRY_FIND_NODE2(NAME, NODE) \
- auto *NAME = NODE; \
- while (NAME) \
- { \
- if (NAME->fIndex == Index) \
- return Ref<T>{NAME->fVal}; \
- NAME = NAME->fNext; \
- }
-
-
-
-#define TRY_REMOVE_NODE(NODE) \
- if (NODE && NODE->fIndex == Index) \
- { \
- NODE->fUsed = false; \
- NODE->fIndex = 0; \
- \
- return true; \
- }
-
-
-
-// FIXME: this is a shitty algorithm, which is consumer hungry.
-// Remove and occurences of that, and remove that class.
-namespace NewOS
-{
-template <typename T> class MutableArray;
-
-template <typename T, T _PlaceHolderValue> class NullableMutableArray;
-
-template <typename T> class MutableLinkedList
-{
- public:
- T fVal;
- SizeT fIndex{0};
- Boolean fUsed{false};
-
- MutableLinkedList *fPrev{nullptr};
- MutableLinkedList *fNext{nullptr};
-};
-
-template <typename T, T _PlaceHolderValue> class NullableMutableArray
-{
- public:
- // explicit this.
- explicit NullableMutableArray() : fFirstNode(new MutableLinkedList<T>()) {}
-
- /*
- * We free all the nodes allocated by the array
- * and store the next one inside "NextIt"
- */
-
- virtual ~NullableMutableArray()
- {
- auto *It = fFirstNode;
- MutableLinkedList<T> *NextIt = nullptr;
-
- while (It)
- {
- NextIt = It->fNext;
- delete It;
-
- It = NextIt;
- }
- }
-
- NullableMutableArray &operator=(const NullableMutableArray &) = default;
- NullableMutableArray(const NullableMutableArray &) = default;
-
- operator bool() { return Count() > 1; }
-
- public:
- T operator[](const SizeT &Index) const
- {
- TRY_FIND_NODE(first, fFirstNode);
- TRY_FIND_NODE(last, fLastNode);
-
- return _PlaceHolderValue;
- }
-
- SizeT Count() const { return fNodeCount; }
-
- public:
- Boolean Remove(const SizeT &Index)
- {
- TRY_REMOVE_NODE(fFirstNode);
- TRY_REMOVE_NODE(fLastNode);
-
- return false;
- }
-
- Boolean Add(const T val)
- {
- auto *iterationNode = fFirstNode;
- MUST_PASS(iterationNode);
-
- while (iterationNode)
- {
- if (!iterationNode->fUsed)
- {
- iterationNode->fVal = val;
- iterationNode->fIndex = 0;
-
- iterationNode->fUsed = true;
-
- ++fNodeCount;
-
- return true;
- }
-
- iterationNode = iterationNode->fNext;
- }
-
- return false;
- }
-
- private:
- /* Avoid useless lookups */
- MutableLinkedList<T> *fLastNode{nullptr};
- MutableLinkedList<T> *fFirstNode{nullptr};
-
- /* Number of nodes inside of this dynamic array. */
- NewOS::SizeT fNodeCount{0};
-
- private:
- // don't remove that
- friend MutableArray<T>;
-};
-
-template <typename T>
-class MutableArray : public NullableMutableArray<voidPtr, nullptr>
-{
- public:
- // explicit this.
- explicit MutableArray() = default;
- virtual ~MutableArray() = default;
-
- NEWOS_COPY_DEFAULT(MutableArray)
-
- public:
- Boolean Add(const T val)
- {
- auto *iterationNode = fFirstNode;
- MUST_PASS(iterationNode);
-
- while (iterationNode)
- {
- if (!iterationNode->fUsed)
- {
- iterationNode->fVal = val;
- iterationNode->fIndex = 0;
-
- iterationNode->fUsed = true;
-
- ++fNodeCount;
-
- return true;
- }
-
- iterationNode = iterationNode->fNext;
- }
-
- return false;
- }
-
- public:
- Ref<T> operator[](const SizeT &Index) const
- {
- TRY_FIND_NODE2(first, fFirstNode);
- TRY_FIND_NODE2(last, fLastNode);
-
- return {};
- }
-
- SizeT Count() const { return fNodeCount; }
-
- bool Contains(T &value) noexcept
- {
- MutableLinkedList<T> *first = fFirstNode;
-
- while (first)
- {
- if (first->fVal == value && first->fUsed)
- return true;
-
- first = first->fNext;
- }
-
- return false;
- }
-
- private:
- /* Avoid useless lookups */
- MutableLinkedList<T> *fLastNode{nullptr};
- MutableLinkedList<T> *fFirstNode{nullptr};
-
- /* Number of nodes inside of this dynamic array. */
- NewOS::SizeT fNodeCount{0};
-};
-} // namespace NewOS