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Diffstat (limited to 'dev/Kernel/src/HardwareThreadScheduler.cc')
| -rw-r--r-- | dev/Kernel/src/HardwareThreadScheduler.cc | 225 |
1 files changed, 0 insertions, 225 deletions
diff --git a/dev/Kernel/src/HardwareThreadScheduler.cc b/dev/Kernel/src/HardwareThreadScheduler.cc deleted file mode 100644 index 70502d40..00000000 --- a/dev/Kernel/src/HardwareThreadScheduler.cc +++ /dev/null @@ -1,225 +0,0 @@ -/* ------------------------------------------- - - Copyright (C) 2024-2025, Amlal EL Mahrouss, all rights reserved. - -------------------------------------------- */ - -#include <ArchKit/ArchKit.h> -#include <KernelKit/UserProcessScheduler.h> -#include <KernelKit/HardwareThreadScheduler.h> -#include <CFKit/Property.h> - -/***********************************************************************************/ -///! @file HardwareThreadScheduler.cc -///! @brief This file handles multi processing in the Kernel. -///! @brief Multi processing is needed for multi-tasking operations. -/***********************************************************************************/ - -namespace NeOS -{ - /***********************************************************************************/ - /// @note Those symbols are needed in order to switch and validate the stack. - /***********************************************************************************/ - - EXTERN_C Bool hal_check_stack(HAL::StackFramePtr frame); - EXTERN_C Bool mp_register_process(HAL::StackFramePtr frame, ProcessID pid); - - STATIC HardwareThreadScheduler kHardwareThreadScheduler; - - ///! A HardwareThread class takes care of it's owned hardware thread. - ///! It has a stack for it's core. - - /***********************************************************************************/ - ///! @brief C++ constructor. - /***********************************************************************************/ - HardwareThread::HardwareThread() = default; - - /***********************************************************************************/ - ///! @brief C++ destructor. - /***********************************************************************************/ - HardwareThread::~HardwareThread() = default; - - /***********************************************************************************/ - //! @brief returns the id of the thread. - /***********************************************************************************/ - const ThreadID& HardwareThread::ID() noexcept - { - return fID; - } - - /***********************************************************************************/ - //! @brief returns the kind of thread we have. - /***********************************************************************************/ - const ThreadKind& HardwareThread::Kind() noexcept - { - return fKind; - } - - /***********************************************************************************/ - //! @brief is the thread busy? - //! @return whether the thread is busy or not. - /***********************************************************************************/ - Bool HardwareThread::IsBusy() noexcept - { - STATIC Int64 busy_timer = 0U; - constexpr Int64 kTimeoutMax = 0x1000000; // an arbitrary value used to tell if the timeout hasn't been reached yet. - - if (fBusy && (busy_timer > kTimeoutMax)) - { - busy_timer = 0U; - fBusy = No; - - return No; - } - - ++busy_timer; - - return fBusy; - } - - /***********************************************************************************/ - /// @brief Get processor stack frame. - /***********************************************************************************/ - - HAL::StackFramePtr HardwareThread::StackFrame() noexcept - { - MUST_PASS(this->fStack); - return this->fStack; - } - - Void HardwareThread::Busy(const Bool busy) noexcept - { - this->fBusy = busy; - } - - HardwareThread::operator bool() - { - return this->fStack && !this->fBusy; - } - - /***********************************************************************************/ - /// @brief Wakeup the processor. - /***********************************************************************************/ - - Void HardwareThread::Wake(const bool wakeup) noexcept - { - this->fWakeup = wakeup; - } - - /***********************************************************************************/ - /// @brief Switch to hardware thread. - /// @param stack the new hardware thread. - /// @retval true stack was changed, code is running. - /// @retval false stack is invalid, previous code is running. - /***********************************************************************************/ - Bool HardwareThread::Switch(VoidPtr image_ptr, Ptr8 stack_ptr, HAL::StackFramePtr frame, const ThreadID& pid) - { - if (this->IsBusy()) - return NO; - - this->fStack = frame; - this->fPID = pid; - - this->fStack->BP = reinterpret_cast<UIntPtr>(image_ptr); - this->fStack->SP = reinterpret_cast<UIntPtr>(stack_ptr); - - Bool ret = mp_register_process(fStack, this->fPID); - - if (ret) - this->Busy(YES); - - return ret; - } - - /***********************************************************************************/ - ///! @brief Tells if processor is waked up. - /***********************************************************************************/ - bool HardwareThread::IsWakeup() noexcept - { - return this->fWakeup; - } - - /***********************************************************************************/ - ///! @brief Constructor and destructors. - ///! @brief Default constructor. - /***********************************************************************************/ - - HardwareThreadScheduler::HardwareThreadScheduler() = default; - - /***********************************************************************************/ - ///! @brief Default destructor. - /***********************************************************************************/ - HardwareThreadScheduler::~HardwareThreadScheduler() = default; - - /***********************************************************************************/ - /// @brief Shared singleton function - /***********************************************************************************/ - HardwareThreadScheduler& HardwareThreadScheduler::The() - { - return kHardwareThreadScheduler; - } - - /***********************************************************************************/ - /// @brief Get Stack Frame of AP. - /***********************************************************************************/ - HAL::StackFramePtr HardwareThreadScheduler::Leak() noexcept - { - return fThreadList[fCurrentThread].fStack; - } - - /***********************************************************************************/ - /** - * Get Hardware thread at index. - * @param idx the index - * @return the reference to the hardware thread. - */ - /***********************************************************************************/ - Ref<HardwareThread*> HardwareThreadScheduler::operator[](const SizeT& idx) - { - if (idx == 0) - { - if (fThreadList[idx].Kind() != kAPSystemReserved) - { - fThreadList[idx].fKind = kAPBoot; - } - } - else if (idx >= kMaxAPInsideSched) - { - static HardwareThread* kFakeThread = nullptr; - return {kFakeThread}; - } - - return &fThreadList[idx]; - } - - /***********************************************************************************/ - /** - * Check if thread pool isn't empty. - * @return - */ - /***********************************************************************************/ - HardwareThreadScheduler::operator bool() noexcept - { - return !fThreadList.Empty(); - } - - /***********************************************************************************/ - /** - * Reverse operator bool - * @return - */ - /***********************************************************************************/ - bool HardwareThreadScheduler::operator!() noexcept - { - return fThreadList.Empty(); - } - - /***********************************************************************************/ - /// @brief Returns the amount of core present. - /// @return the number of APs. - /***********************************************************************************/ - SizeT HardwareThreadScheduler::Capacity() noexcept - { - return fThreadList.Count(); - } -} // namespace NeOS |
