diff options
Diffstat (limited to 'dev/Modules/FB/FB.h')
| -rw-r--r-- | dev/Modules/FB/FB.h | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/dev/Modules/FB/FB.h b/dev/Modules/FB/FB.h new file mode 100644 index 00000000..bfe85a8b --- /dev/null +++ b/dev/Modules/FB/FB.h @@ -0,0 +1,154 @@ +/* ------------------------------------------- + + Copyright ZKA Web Services Co. + +------------------------------------------- */ + +#pragma once + +#include <NewKit/Defines.h> + +#define CGInit() Kernel::SizeT kCGCursor = 0 + +#define CGColor(R, G, B) RGB(R, G, B) + +#define cCGClearClr CGColor(0x0, 0x0, 0x0) + +#define CGFini() kCGCursor = 0 + +/// @brief Performs OR drawing on the framebuffer. +#define CGDrawBitMapInRegionA(_BitMp, _Height, _Width, _BaseX, _BaseY) \ + kCGCursor = 0; \ + \ + for (Kernel::SizeT i = _BaseX; i < (_Height + _BaseX); ++i) \ + { \ + for (Kernel::SizeT u = _BaseY; u < (_Width + _BaseY); ++u) \ + { \ + *(((Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \ + 4 * kHandoverHeader->f_GOP.f_PixelPerLine * \ + i + \ + 4 * u))) |= (_BitMp)[kCGCursor]; \ + \ + ++kCGCursor; \ + } \ + } + +/// @brief Draws a resource. +#define CGDrawBitMapInRegion(_BitMp, _Height, _Width, _BaseX, _BaseY) \ + kCGCursor = 0; \ + \ + for (Kernel::SizeT i = _BaseX; i < (_Height + _BaseX); ++i) \ + { \ + for (Kernel::SizeT u = _BaseY; u < (_Width + _BaseY); ++u) \ + { \ + *(((Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \ + 4 * kHandoverHeader->f_GOP.f_PixelPerLine * \ + i + \ + 4 * u))) = (_BitMp)[kCGCursor]; \ + \ + ++kCGCursor; \ + } \ + } + +#define CGDrawBitMapInRegionToRgn(_Rgn, _BitMp, _Height, _Width, _BaseX, _BaseY) \ + kCGCursor = 0; \ + \ + for (Kernel::SizeT i = _BaseX; i < (_Height + _BaseX); ++i) \ + { \ + for (Kernel::SizeT u = _BaseY; u < (_Width + _BaseY); ++u) \ + { \ + *(((Kernel::UInt32*)(_Rgn + \ + 4 * kHandoverHeader->f_GOP.f_PixelPerLine * \ + i + \ + 4 * u))) = (_BitMp)[kCGCursor]; \ + \ + ++kCGCursor; \ + } \ + } + +/// @brief Cleans a resource. +#define CGClearRegion(_Height, _Width, _BaseX, _BaseY) \ + \ + for (Kernel::SizeT i = _BaseX; i < _Height + _BaseX; ++i) \ + { \ + for (Kernel::SizeT u = _BaseY; u < _Width + _BaseY; ++u) \ + { \ + *(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \ + 4 * kHandoverHeader->f_GOP.f_PixelPerLine * \ + i + \ + 4 * u))) = cCGClearClr; \ + } \ + } + +/// @brief Draws inside a zone. +#define CGDrawInRegion(_Clr, _Height, _Width, _BaseX, _BaseY) \ + \ + for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \ + { \ + for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \ + { \ + *(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \ + 4 * kHandoverHeader->f_GOP.f_PixelPerLine * \ + x_base + \ + 4 * y_base))) = _Clr; \ + } \ + } + +/// @brief Draws inside a zone. +#define CGDrawInRegionToRgn(_Rgn, _Clr, _Height, _Width, _BaseX, _BaseY) \ + kCGCursor = 0; \ + \ + for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \ + { \ + for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \ + { \ + *(((volatile Kernel::UInt32*)(_Rgn + \ + 4 * kHandoverHeader->f_GOP.f_PixelPerLine * \ + x_base + \ + 4 * y_base))) = _Clr[kCGCursor]; \ + ++kCGCursor; \ + } \ + } + +#define CGDrawInRegionToVideoRgn(_VideoRgn, _Clr, _Height, _Width, _BaseX, _BaseY) \ + kCGCursor = 0; \ + \ + for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \ + { \ + for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \ + { \ + *(((volatile Kernel::UInt32*)(_VideoRgn + \ + 4 * kHandoverHeader->f_GOP.f_PixelPerLine * \ + x_base + \ + 4 * y_base))) = _Clr; \ + ++kCGCursor; \ + } \ + } + +#define CGDrawInRegionToVideoRgnA(_VideoRgn, _Clr, _Height, _Width, _BaseX, _BaseY) \ + kCGCursor = 0; \ + \ + for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \ + { \ + for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \ + { \ + *(((volatile Kernel::UInt32*)(_VideoRgn + \ + 4 * kHandoverHeader->f_GOP.f_PixelPerLine * \ + x_base + \ + 4 * y_base))) |= _Clr; \ + ++kCGCursor; \ + } \ + } + +#define CGDrawInRegionA(_Clr, _Height, _Width, _BaseX, _BaseY) \ + \ + for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \ + { \ + for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \ + { \ + *(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \ + 4 * kHandoverHeader->f_GOP.f_PixelPerLine * \ + x_base + \ + 4 * y_base))) |= _Clr; \ + } \ + } |
