diff options
Diffstat (limited to 'dev/kernel/KernelKit/ProcessScheduler.h')
| -rw-r--r-- | dev/kernel/KernelKit/ProcessScheduler.h | 379 |
1 files changed, 379 insertions, 0 deletions
diff --git a/dev/kernel/KernelKit/ProcessScheduler.h b/dev/kernel/KernelKit/ProcessScheduler.h new file mode 100644 index 00000000..5e88d1ec --- /dev/null +++ b/dev/kernel/KernelKit/ProcessScheduler.h @@ -0,0 +1,379 @@ +/* ------------------------------------------- + + Copyright (C) 2024-2025, Amlal EL Mahrouss, all rights reserved. + +------------------------------------------- */ + +#ifndef INC_PROCESS_SCHEDULER_H +#define INC_PROCESS_SCHEDULER_H + +#include <ArchKit/ArchKit.h> +#include <KernelKit/LockDelegate.h> +#include <KernelKit/User.h> +#include <NewKit/MutableArray.h> + +#define kSchedMinMicroTime (AffinityKind::kStandard) +#define kSchedInvalidPID ((PID)~0) +#define kSchedProcessLimitPerTeam (32U) + +#define kSchedMaxMemoryLimit gib_cast(128) /* max physical memory limit */ +#define kSchedMaxStackSz mib_cast(8) /* maximum stack size */ + +#define kSchedNameLen (128U) + +//////////////////////////////////////////////////// +// Last revision date is: Fri Mar 28 2025 // +//////////////////////////////////////////////////// + +namespace Kernel +{ + //! @note Forward class declaration. + + class IDylibObject; + class UserProcess; + class UserProcessTeam; + class UserProcessScheduler; + class UserProcessHelper; + + typedef UInt64 PTime; + + /***********************************************************************************/ + //! @brief Local Process identifier. + /***********************************************************************************/ + typedef Int64 ProcessID; + + /***********************************************************************************/ + //! @brief Local Process status enum. + /***********************************************************************************/ + enum class ProcessStatusKind : Int32 + { + kInvalid, + kStarting, + kRunning, + kKilled, + kFrozen, + kFinished, + kCount, + }; + + /***********************************************************************************/ + //! @brief Affinity is the amount of nano-seconds this process is going to run. + /***********************************************************************************/ + enum class AffinityKind : Int32 + { + kRealTime = 500, + kVeryHigh = 250, + kHigh = 200, + kStandard = 1000, + kLowUsage = 1500, + kVeryLowUsage = 2000, + }; + + /***********************************************************************************/ + //! Operators for AffinityKind + /***********************************************************************************/ + + inline bool operator<(AffinityKind lhs, AffinityKind rhs) + { + Int32 lhs_int = static_cast<Int>(lhs); + Int32 rhs_int = static_cast<Int>(rhs); + + return lhs_int < rhs_int; + } + + inline bool operator>(AffinityKind lhs, AffinityKind rhs) + { + Int32 lhs_int = static_cast<Int>(lhs); + Int32 rhs_int = static_cast<Int>(rhs); + + return lhs_int > rhs_int; + } + + inline bool operator<=(AffinityKind lhs, AffinityKind rhs) + { + Int32 lhs_int = static_cast<Int>(lhs); + Int32 rhs_int = static_cast<Int>(rhs); + + return lhs_int <= rhs_int; + } + + inline bool operator>=(AffinityKind lhs, AffinityKind rhs) + { + Int32 lhs_int = static_cast<Int>(lhs); + Int32 rhs_int = static_cast<Int>(rhs); + + return lhs_int >= rhs_int; + } + + /***********************************************************************************/ + /// @brief Subsystem enum type. + /***********************************************************************************/ + + enum class ProcessSubsystem : Int32 + { + kProcessSubsystemSecurity = 100, + kProcessSubsystemApplication, + kProcessSubsystemService, + kProcessSubsystemDriver, + kProcessSubsystemInvalid = 256U, + kProcessSubsystemCount = 4, + }; + + using ProcessTime = UInt64; + using PID = UInt64; + + /***********************************************************************************/ + /// @note For User manager, tells where we run the code. + /***********************************************************************************/ + enum class ProcessLevelRing : Int32 + { + kRingStdUser = 1, + kRingSuperUser = 2, + kRingGuestUser = 5, + kRingCount = 5, + }; + + /***********************************************************************************/ + /// @brief Helper type to describe a code image. + /***********************************************************************************/ + using ImagePtr = VoidPtr; + + struct UserProcessImage final + { + explicit UserProcessImage() = default; + + ImagePtr fCode; + ImagePtr fBlob; + + Bool HasCode() + { + return this->fCode != nullptr; + } + + Bool HasImage() + { + return this->fBlob != nullptr; + } + }; + + /***********************************************************************************/ + /// @name UserProcess + /// @brief User process class, holds information about the running process/thread. + /***********************************************************************************/ + class UserProcess final + { + public: + explicit UserProcess(); + ~UserProcess(); + + public: + NE_COPY_DEFAULT(UserProcess); + + public: + Char Name[kSchedNameLen] = {"Process"}; + ProcessSubsystem SubSystem{ProcessSubsystem::kProcessSubsystemInvalid}; + User* Owner{nullptr}; + HAL::StackFramePtr StackFrame{nullptr}; + AffinityKind Affinity{AffinityKind::kStandard}; + ProcessStatusKind Status{ProcessStatusKind::kFinished}; + UInt8* StackReserve{nullptr}; + UserProcessImage Image{}; + SizeT StackSize{kSchedMaxStackSz}; + IDylibObject* DylibDelegate{nullptr}; + SizeT MemoryCursor{0UL}; + SizeT MemoryLimit{kSchedMaxMemoryLimit}; + SizeT UsedMemory{0UL}; + + struct ProcessMemoryHeapList final + { + VoidPtr MemoryEntry{nullptr}; + SizeT MemoryEntrySize{0UL}; + SizeT MemoryEntryPad{0UL}; + + struct ProcessMemoryHeapList* MemoryPrev{nullptr}; + struct ProcessMemoryHeapList* MemoryNext{nullptr}; + }; + + struct UserProcessSignal final + { + UIntPtr SignalArg; + ProcessStatusKind PreviousStatus; + UIntPtr SignalID; + }; + + UserProcessSignal ProcessSignal; + ProcessMemoryHeapList* ProcessMemoryHeap{nullptr}; + UserProcessTeam* ProcessParentTeam; + + VoidPtr VMRegister{0UL}; + + enum + { + kInvalidExecutableKind, + kExectuableKind, + kExectuableDylibKind, + kExectuableKindCount, + }; + + ProcessTime PTime{0}; //! @brief Process allocated tine. + + PID ProcessId{kSchedInvalidPID}; + Int32 Kind{kExectuableKind}; + + public: + /***********************************************************************************/ + //! @brief boolean operator, check status. + /***********************************************************************************/ + operator bool(); + + /***********************************************************************************/ + ///! @brief Crashes the app, exits with code ~0. + /***********************************************************************************/ + Void Crash(); + + /***********************************************************************************/ + ///! @brief Exits the app. + /***********************************************************************************/ + Void Exit(const Int32& exit_code = 0); + + /***********************************************************************************/ + ///! @brief TLS allocate. + ///! @param sz size of data structure. + ///! @param pad_amount amount to add after pointer. + ///! @return A wrapped pointer, or error code. + /***********************************************************************************/ + ErrorOr<VoidPtr> New(const SizeT& sz, const SizeT& pad_amount = 0); + + /***********************************************************************************/ + ///! @brief TLS free. + ///! @param ptr the pointer to free. + ///! @param sz the size of it. + /***********************************************************************************/ + template <typename T> + Boolean Delete(ErrorOr<T*> ptr, const SizeT& sz); + + /***********************************************************************************/ + ///! @brief Wakes up thread. + /***********************************************************************************/ + Void Wake(const Bool wakeup = false); + + public: + /***********************************************************************************/ + //! @brief Gets the local exit code. + /***********************************************************************************/ + const UInt32& GetExitCode() noexcept; + + /***********************************************************************************/ + ///! @brief Get the process's name + ///! @example 'C Runtime Library' + /***********************************************************************************/ + const Char* GetName() noexcept; + + /***********************************************************************************/ + //! @brief return local error code of process. + //! @return Int32 local error code. + /***********************************************************************************/ + Int32& GetLocalCode() noexcept; + + const User* GetOwner() noexcept; + const ProcessStatusKind& GetStatus() noexcept; + const AffinityKind& GetAffinity() noexcept; + + private: + UInt32 fLastExitCode{0}; + Int32 fLocalCode{0}; + + friend UserProcessScheduler; + friend UserProcessHelper; + }; + + /// \brief Processs Team (contains multiple processes inside it.) + /// Equivalent to a process batch + class UserProcessTeam final + { + public: + explicit UserProcessTeam(); + ~UserProcessTeam() = default; + + NE_COPY_DEFAULT(UserProcessTeam); + + Array<UserProcess, kSchedProcessLimitPerTeam>& AsArray(); + Ref<UserProcess>& AsRef(); + ProcessID& Id() noexcept; + + public: + Array<UserProcess, kSchedProcessLimitPerTeam> mProcessList; + Ref<UserProcess> mCurrentProcess; + ProcessID mTeamId{0}; + ProcessID mProcessCount{0}; + }; + + typedef Array<UserProcess, kSchedProcessLimitPerTeam> UserThreadArray; + + using UserProcessRef = UserProcess&; + + /***********************************************************************************/ + /// @brief Process scheduler class. + /// The main class which you call to schedule user processes. + /***********************************************************************************/ + class UserProcessScheduler final : public ISchedulable + { + friend class UserProcessHelper; + + public: + explicit UserProcessScheduler() = default; + ~UserProcessScheduler() override = default; + + NE_COPY_DEFAULT(UserProcessScheduler) + + operator bool(); + bool operator!(); + + public: + UserProcessTeam& CurrentTeam(); + + public: + ProcessID Spawn(const Char* name, VoidPtr code, VoidPtr image); + const Bool Remove(ProcessID process_id); + + const Bool IsUser() override; + const Bool IsKernel() override; + const Bool HasMP() override; + + public: + Ref<UserProcess>& CurrentProcess(); + const SizeT Run() noexcept; + + public: + STATIC UserProcessScheduler& The(); + + private: + UserProcessTeam mTeam{}; + }; + + /***********************************************************************************/ + /** + * \brief UserProcess helper class, which contains needed utilities for the scheduler. + */ + /***********************************************************************************/ + + class UserProcessHelper final + { + public: + STATIC Bool Switch(VoidPtr image_ptr, UInt8* stack_ptr, HAL::StackFramePtr frame_ptr, const PID& new_pid); + STATIC Bool CanBeScheduled(const UserProcess& process); + STATIC ErrorOr<PID> TheCurrentPID(); + STATIC SizeT StartScheduling(); + }; + + const UInt32& sched_get_exit_code(void) noexcept; +} // namespace Kernel + +#include <KernelKit/ThreadLocalStorage.h> +#include <KernelKit/ProcessScheduler.inl> + +//////////////////////////////////////////////////// +// END +//////////////////////////////////////////////////// + +#endif /* ifndef INC_PROCESS_SCHEDULER_H */ |
