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-rw-r--r--src/kernel/GfxKit/FB.h8
-rw-r--r--src/kernel/GfxKit/GPU.h2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/kernel/GfxKit/FB.h b/src/kernel/GfxKit/FB.h
index 462608ae..f9b39421 100644
--- a/src/kernel/GfxKit/FB.h
+++ b/src/kernel/GfxKit/FB.h
@@ -1,4 +1,4 @@
-// Copyright 2024-2025, Amlal El Mahrouss (amlal@nekernel.org)
+// Copyright 2024-2026, Amlal El Mahrouss (amlal@nekernel.org)
// Licensed under the Apache License, Version 2.0 (see LICENSE file)
// Official repository: https://github.com/nekernel-org/nekernel
@@ -12,10 +12,10 @@ namespace Kernel {
class FBDeviceInterface;
struct FBDevicePacket;
-using FBCoord2x2 = UInt32;
-using FBDim2x2 = UInt32;
+using FBCoord2x2 = UInt32;
+using FBDim2x2 = UInt32;
using FBColorProfile = UInt32;
-using FBFlags = UInt32;
+using FBFlags = UInt32;
/// @brief Framebuffer device interface packet.
/// @details This structure is used to send and receive data from the framebuffer device.
diff --git a/src/kernel/GfxKit/GPU.h b/src/kernel/GfxKit/GPU.h
index 78d71558..af99e8b2 100644
--- a/src/kernel/GfxKit/GPU.h
+++ b/src/kernel/GfxKit/GPU.h
@@ -17,7 +17,7 @@ class GPUDeviceInterface;
class GPUDeviceInterface NE_DEVICE<VoidPtr> {
public:
GPUDeviceInterface(void (*out)(IDevice* self, GPUDeviceInterface* out),
- void (*in)(IDevice* self, GPUDeviceInterface* in));
+ void (*in)(IDevice* self, GPUDeviceInterface* in));
virtual ~GPUDeviceInterface() override;