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/* -------------------------------------------

	Copyright SoftwareLabs

------------------------------------------- */

#ifndef __NETWORK_DEVICE__
#define __NETWORK_DEVICE__

#include <KernelKit/DeviceManager.hpp>
#include <NetworkKit/IP.hpp>

namespace NewOS
{
	struct NetworkDeviceCommand;
	class NetworkDevice;

	/**
	 * \brief Network device interface, establishes a connection to the NIC.
	 */
	class NetworkDevice final : public DeviceInterface<NetworkDeviceCommand>
	{
	public:
		NetworkDevice(void (*out)(NetworkDeviceCommand),
					  void (*in)(NetworkDeviceCommand),
					  void (*onCleanup)(void) = nullptr);

		~NetworkDevice() override;

	public:
		NetworkDevice& operator=(const NetworkDevice&) = default;
		NetworkDevice(const NetworkDevice&)			   = default;

	public:
		const char* Name() const override;

	private:
		void (*fCleanup)(void);
	};

	struct PACKED NetworkDeviceCommand final
	{
		UInt32	CommandName;
		UInt32	CommandType;
		UInt32	CommandFlags;
		VoidPtr CommandBuffer;
		SizeT	CommandSizeBuffer;
	};

	/// @brief TCP device.
	using TCPNetworkDevice = NetworkDevice;

	/// @brief UDP device.
	using UDPNetworkDevice = NetworkDevice;

	/// @brief PPP device.
	using PPPNetworkDevice = NetworkDevice;

	/// @brief IPCEP device.
	using IPCEPNetworkDevice = NetworkDevice;
} // namespace NewOS

#include <NetworkKit/NetworkDevice.inl>

#endif // !__NETWORK_DEVICE__