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/* -------------------------------------------
Copyright SoftwareLabs
------------------------------------------- */
#ifndef __NETWORK_DEVICE__
#define __NETWORK_DEVICE__
#include <KernelKit/DeviceManager.hpp>
#include <NetworkKit/IP.hpp>
namespace NewOS
{
struct NetworkDeviceCommand;
class NetworkDevice;
/**
* \brief Network device interface, establishes a connection to the NIC.
*/
class NetworkDevice final : public DeviceInterface<NetworkDeviceCommand>
{
public:
NetworkDevice(void (*out)(NetworkDeviceCommand),
void (*in)(NetworkDeviceCommand),
void (*onCleanup)(void) = nullptr);
~NetworkDevice() override;
public:
NetworkDevice& operator=(const NetworkDevice&) = default;
NetworkDevice(const NetworkDevice&) = default;
public:
const char* Name() const override;
private:
void (*fCleanup)(void);
};
struct PACKED NetworkDeviceCommand final
{
UInt32 CommandName;
UInt32 CommandType;
UInt32 CommandFlags;
VoidPtr CommandBuffer;
SizeT CommandSizeBuffer;
};
/// @brief TCP device.
using TCPNetworkDevice = NetworkDevice;
/// @brief UDP device.
using UDPNetworkDevice = NetworkDevice;
/// @brief PPP device.
using PPPNetworkDevice = NetworkDevice;
/// @brief IPCEP device.
using IPCEPNetworkDevice = NetworkDevice;
} // namespace NewOS
#include <NetworkKit/NetworkDevice.inl>
#endif // !__NETWORK_DEVICE__
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