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/* -------------------------------------------
Copyright (C) 2024, ELMH GROUP, all rights reserved.
------------------------------------------- */
#pragma once
#include <NewKit/Defines.h>
#define cg_init() Kernel::SizeT kCGCursor = 0
#define cg_color(R, G, B) RGB(R, G, B)
#define cg_get_clear_clr() cg_color(0xB2, 0xB2, 0xB2)
#define cg_fini() kCGCursor = 0
/// @brief Performs OR drawing on the framebuffer.
#define CGDrawBitMapInRegionA(_BitMp, _Height, _Width, _BaseX, _BaseY) \
kCGCursor = 0; \
\
for (Kernel::SizeT i = _BaseX; i < (_Height + _BaseX); ++i) \
{ \
for (Kernel::SizeT u = _BaseY; u < (_Width + _BaseY); ++u) \
{ \
*(((Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
i + \
4 * u))) |= (_BitMp)[kCGCursor]; \
\
++kCGCursor; \
} \
}
/// @brief Draws a resource.
#define CGDrawBitMapInRegion(_BitMp, _Height, _Width, _BaseX, _BaseY) \
kCGCursor = 0; \
\
for (Kernel::SizeT i = _BaseX; i < (_Height + _BaseX); ++i) \
{ \
for (Kernel::SizeT u = _BaseY; u < (_Width + _BaseY); ++u) \
{ \
*(((Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
i + \
4 * u))) = (_BitMp)[kCGCursor]; \
\
++kCGCursor; \
} \
}
#define CGDrawBitMapInRegionToRgn(_Rgn, _BitMp, _Height, _Width, _BaseX, _BaseY) \
kCGCursor = 0; \
\
for (Kernel::SizeT i = _BaseX; i < (_Height + _BaseX); ++i) \
{ \
for (Kernel::SizeT u = _BaseY; u < (_Width + _BaseY); ++u) \
{ \
*(((Kernel::UInt32*)(_Rgn + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
i + \
4 * u))) = (_BitMp)[kCGCursor]; \
\
++kCGCursor; \
} \
}
/// @brief Cleans a resource.
#define CGClearRegion(_Height, _Width, _BaseX, _BaseY) \
\
for (Kernel::SizeT i = _BaseX; i < _Height + _BaseX; ++i) \
{ \
for (Kernel::SizeT u = _BaseY; u < _Width + _BaseY; ++u) \
{ \
*(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
i + \
4 * u))) = cg_get_clear_clr(); \
} \
}
/// @brief Draws inside a zone.
#define CGDrawInRegion(_Clr, _Height, _Width, _BaseX, _BaseY) \
\
for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \
{ \
for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
x_base + \
4 * y_base))) = _Clr; \
} \
}
/// @brief Draws inside a zone.
#define CGDrawInRegionToRgn(_Rgn, _Clr, _Height, _Width, _BaseX, _BaseY) \
kCGCursor = 0; \
\
for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \
{ \
for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(_Rgn + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
x_base + \
4 * y_base))) = _Clr[kCGCursor]; \
++kCGCursor; \
} \
}
#define CGDrawInRegionToVideoRgn(_VideoRgn, _Clr, _Height, _Width, _BaseX, _BaseY) \
kCGCursor = 0; \
\
for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \
{ \
for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(_VideoRgn + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
x_base + \
4 * y_base))) = _Clr; \
++kCGCursor; \
} \
}
#define CGDrawInRegionToVideoRgnA(_VideoRgn, _Clr, _Height, _Width, _BaseX, _BaseY) \
kCGCursor = 0; \
\
for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \
{ \
for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(_VideoRgn + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
x_base + \
4 * y_base))) |= _Clr; \
++kCGCursor; \
} \
}
#define CGDrawInRegionA(_Clr, _Height, _Width, _BaseX, _BaseY) \
\
for (Kernel::SizeT x_base = _BaseX; x_base < (_Width + _BaseX); ++x_base) \
{ \
for (Kernel::SizeT y_base = _BaseY; y_base < (_Height + _BaseY); ++y_base) \
{ \
*(((volatile Kernel::UInt32*)(kHandoverHeader->f_GOP.f_The + \
4 * kHandoverHeader->f_GOP.f_PixelPerLine * \
x_base + \
4 * y_base))) |= _Clr; \
} \
}
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