blob: 1e4198f0c0a7475789c4c4a113dba5531104b539 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
// Copyright 2026, Amlal El Mahrouss (amlal@nekernel.org)
// Licensed under the Apache License, Version 2.0 (see LICENSE file)
// Official repository: https://github.com/nekernel-org/nekernel
#ifndef GFXKIT_FB_H
#define GFXKIT_FB_H
#include <KernelKit/DeviceMgr.h>
namespace Kernel {
class GPUDeviceInterface;
using GPUCoord2x2 = UInt32;
using GPUDim2x2 = UInt32;
using GPUColorProfile = UInt32;
using GPUFlags = UInt32;
/// @brief Framebuffer device interface.
/// @details This class is used to send and receive data from the framebuffer device.
/// @note The class is derived from the IDevice class.
class GPUDeviceInterface NE_DEVICE<VoidPtr> {
public:
GPUDeviceInterface(void (*out)(IDevice* self, GPUDeviceInterface* out),
void (*in)(IDevice* self, GPUDeviceInterface* in));
virtual ~GPUDeviceInterface() override;
public:
GPUDeviceInterface& operator=(const GPUDeviceInterface&) = default;
GPUDeviceInterface(const GPUDeviceInterface&) = default;
const Char* Name() const override;
public:
GPUDeviceInterface& operator<<(VoidPtr dat) override;
GPUDeviceInterface& operator>>(VoidPtr dat) override;
};
} // namespace Kernel
#endif
|