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/***
(C) 2025 Amlal El Mahrouss
*/
#ifndef DK_NEKERNEL_CONTRACT_H
#define DK_NEKERNEL_CONTRACT_H
#ifdef DK_NEKERNEL_DEBUGGER
#include <DebuggerKit/DebuggerContract.h>
namespace DebuggerKit::NeKernel {
class NeKernelContract;
namespace Detail {
inline constexpr auto kDebugCmdLen = 256U;
inline constexpr auto kDebugPort = 51820;
inline constexpr auto kDebugMagic = "VMK1.0.0;";
inline constexpr auto kDebugVersion = 0x0100;
typedef char rt_debug_cmd[kDebugCmdLen];
} // namespace Detail
class NeKernelContract : public DebuggerContract {
public:
NeKernelContract();
~NeKernelContract() override;
public:
NeKernelContract& operator=(const NeKernelContract&) = default;
NeKernelContract(const NeKernelContract&) = default;
// Override additional methods from DebuggerContract
public:
bool Attach(std::string path, std::string arg_v, ProcessID& pid) noexcept override;
bool BreakAt(std::string symbol) noexcept override;
bool Break() noexcept override;
bool Continue() noexcept override;
bool Detach() noexcept override;
private:
std::string m_kernel_path;
int64_t m_socket{0};
};
} // namespace DebuggerKit::NeKernel
#endif // ifdef DK_NEKERNEL_DEBUGGER
#endif // DK_NEKERNEL_CONTRACT_H
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