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/* -------------------------------------------
Copyright (C) 2024 Amlal EL Mahrouss, all rights reserved
------------------------------------------- */
#pragma once
#include <LibCompiler/Macros.h>
#include <LibCompiler/Defines.h>
#include <LibCompiler/NFC/String.h>
#define ASSEMBLY_INTERFACE : public LibCompiler::AssemblyInterface
namespace LibCompiler
{
/// @brief Assembly to binary generator class.
/// @note This interface creates according to the CPU target of the child class.
class AssemblyInterface
{
public:
explicit AssemblyInterface() = default;
virtual ~AssemblyInterface() = default;
LIBCOMPILER_COPY_DEFAULT(AssemblyInterface);
/// @brief compile to object file.
/// @note Example C++ -> MASM -> AE object.
virtual Int32 CompileToFormat(std::string& src, Int32 arch) = 0;
};
/// @brief Simple assembly factory
class AssemblyFactory final
{
public:
explicit AssemblyFactory() = default;
~AssemblyFactory() = default;
LIBCOMPILER_COPY_DEFAULT(AssemblyFactory);
public:
enum
{
kArchAMD64,
kArch32x0,
kArch64x0,
kArchRISCV,
kArchPowerPC,
kArchAARCH64,
kArchUnknown,
};
Int32 Compile(std::string& sourceFile, const Int32& arch) noexcept;
void Mount(AssemblyInterface* mountPtr) noexcept;
AssemblyInterface* Unmount() noexcept;
private:
AssemblyInterface* fMounted{nullptr};
};
union NumberCastBase {
NumberCastBase() = default;
~NumberCastBase() = default;
};
union NumberCast64 final {
NumberCast64() = default;
explicit NumberCast64(UInt64 raw)
: raw(raw)
{
}
~NumberCast64()
{
raw = 0;
}
CharType number[8];
UInt64 raw;
};
union NumberCast32 final {
NumberCast32() = default;
explicit NumberCast32(UInt32 raw)
: raw(raw)
{
}
~NumberCast32()
{
raw = 0;
}
CharType number[4];
UInt32 raw;
};
union NumberCast16 final {
NumberCast16() = default;
explicit NumberCast16(UInt16 raw)
: raw(raw)
{
}
~NumberCast16()
{
raw = 0;
}
CharType number[2];
UInt16 raw;
};
union NumberCast8 final {
NumberCast8() = default;
explicit NumberCast8(UInt8 raw)
: raw(raw)
{
}
~NumberCast8()
{
raw = 0;
}
CharType number;
UInt8 raw;
};
class EncoderInterface
{
public:
explicit EncoderInterface() = default;
virtual ~EncoderInterface() = default;
LIBCOMPILER_COPY_DEFAULT(EncoderInterface);
virtual std::string CheckLine(std::string& line, const std::string& file) = 0;
virtual bool WriteLine(std::string& line, const std::string& file) = 0;
virtual bool WriteNumber(const std::size_t& pos, std::string& from_what) = 0;
};
#ifdef __ASM_NEED_AMD64__
class EncoderAMD64 final : public EncoderInterface
{
public:
explicit EncoderAMD64() = default;
~EncoderAMD64() override = default;
LIBCOMPILER_COPY_DEFAULT(EncoderAMD64);
virtual std::string CheckLine(std::string& line,
const std::string& file) override;
virtual bool WriteLine(std::string& line, const std::string& file) override;
virtual bool WriteNumber(const std::size_t& pos,
std::string& from_what) override;
virtual bool WriteNumber16(const std::size_t& pos, std::string& from_what);
virtual bool WriteNumber32(const std::size_t& pos, std::string& from_what);
virtual bool WriteNumber8(const std::size_t& pos, std::string& from_what);
};
#endif // __ASM_NEED_AMD64__
#ifdef __ASM_NEED_ARM64__
class EncoderARM64 final : public EncoderInterface
{
public:
explicit EncoderARM64() = default;
~EncoderARM64() override = default;
LIBCOMPILER_COPY_DEFAULT(EncoderARM64);
virtual std::string CheckLine(std::string& line,
const std::string& file) override;
virtual bool WriteLine(std::string& line, const std::string& file) override;
virtual bool WriteNumber(const std::size_t& pos,
std::string& from_what) override;
};
#endif // __ASM_NEED_ARM64__
#ifdef __ASM_NEED_64x0__
class Encoder64x0 final : public EncoderInterface
{
public:
explicit Encoder64x0() = default;
~Encoder64x0() override = default;
LIBCOMPILER_COPY_DEFAULT(Encoder64x0);
virtual std::string CheckLine(std::string& line,
const std::string& file) override;
virtual bool WriteLine(std::string& line, const std::string& file) override;
virtual bool WriteNumber(const std::size_t& pos,
std::string& from_what) override;
};
#endif // __ASM_NEED_64x0__
#ifdef __ASM_NEED_32x0__
class Encoder32x0 final : public EncoderInterface
{
public:
explicit Encoder32x0() = default;
~Encoder32x0() override = default;
LIBCOMPILER_COPY_DEFAULT(Encoder32x0);
virtual std::string CheckLine(std::string& line,
const std::string& file) override;
virtual bool WriteLine(std::string& line, const std::string& file) override;
virtual bool WriteNumber(const std::size_t& pos,
std::string& from_what) override;
};
#endif // __ASM_NEED_32x0__
#ifdef __ASM_NEED_PPC__
class EncoderPowerPC final : public EncoderInterface
{
public:
explicit EncoderPowerPC() = default;
~EncoderPowerPC() override = default;
LIBCOMPILER_COPY_DEFAULT(EncoderPowerPC);
virtual std::string CheckLine(std::string& line,
const std::string& file) override;
virtual bool WriteLine(std::string& line, const std::string& file) override;
virtual bool WriteNumber(const std::size_t& pos,
std::string& from_what) override;
};
#endif // __ASM_NEED_32x0__
} // namespace LibCompiler
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