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/*
 * File: net/unique_socket.hpp
 * Purpose: RAII socket concept in modern C++
 * Author: Amlal El Mahrouss (amlal@nekernel.org)
 * Copyright 2025, Amlal El Mahrouss, licensed under the Boost Software License.
 */

#pragma once

#include <core/config.hpp>

#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <string>
#include <cstddef>
#include <cstring>

#ifdef _WIN32
#error !!! "Windows is not supported yet for <socket>" !!!
#endif // _WIN32

namespace ocl::net
{
	class unique_socket;

	/// =============================================================================
	/// @brief Modem container concept, a container to read and write on a network stream.
	/// =============================================================================
	class unique_socket final
	{
	public:
		using socket_type	 = int64_t;
		using error_type	 = bool;
		using condition_type = bool;

	private:
		socket_type	   fd_{};
		condition_type is_server_{false};
		error_type	   bad_{true};

	public:
		const error_type& bad{bad_};

		unique_socket() = default;

		~unique_socket()
		{
			this->destroy();
		}

		unique_socket& operator=(const unique_socket&) = delete;
		unique_socket(const unique_socket&)			   = default;

		static constexpr auto		local_address_ip4 = "127.0.0.1";
		static constexpr auto		local_address_ip6 = "::1";
		static constexpr const auto backlog_count	  = 5U;

		unique_socket read(const char* out, std::size_t len) noexcept
		{
			if (!out || !len)
				return {};

			socket_type cl_{fd_};

			if (this->is_server_)
				cl_ = ::accept(fd_, nullptr, nullptr);

			auto ret = ::recv(cl_, static_cast<void*>(const_cast<char*>(out)), len, 0);

			unique_socket sock;

			sock.fd_  = cl_;
			sock.bad_ = ret > 0L;

			return std::move(sock);
		}

		unique_socket& write(const char* out, std::size_t len) noexcept
		{
			if (!out)
				return *this;

			if (!len)
				return *this;

			auto ret = ::send(fd_, out, len, 0);

			bad_ = !(ret >= 0L);

			return *this;
		}

		unique_socket& write(const std::string& out) noexcept
		{
			if (out.empty())
				return *this;

			auto ret = ::send(fd_, out.data(), out.size(), 0);

			bad_ = !(ret >= 0L);

			return *this;
		}

		template <uint16_t port>
		static unique_socket make_socket(const std::string& address, const bool is_server)
		{
			unique_socket sock;
			sock.construct<AF_INET, SOCK_STREAM, port>(address.c_str(), is_server);

			return sock;
		}

	private:
		template <uint16_t af, uint16_t kind, uint16_t port>
		bool construct(const char* addr = unique_socket::local_address_ip4, const bool& is_server = false) noexcept
		{
			static_assert(af != 0, "Address family is zero");
			static_assert(kind != 0, "Kind is zero");

			fd_		   = ::socket(af, kind, 0);
			is_server_ = is_server;

			if (fd_ == -1)
				return false;

			struct sockaddr_in addr_;
			std::memset(&addr_, 0, sizeof(struct sockaddr_in));

			addr_.sin_addr.s_addr = ::inet_addr(addr);
			addr_.sin_port		  = htons(port);
			addr_.sin_family	  = af;

			if (!is_server)
			{
				const auto ret = ::connect(fd_, reinterpret_cast<struct sockaddr*>(&addr_), sizeof(addr_));
				return ret == 0L;
			}

			int ret = ::bind(fd_, (struct sockaddr*)&addr_, sizeof(addr_));

			bad_ = ret == -1;

			::listen(fd_, unique_socket::backlog_count);

			return bad_ == false;
		}

		bool destroy() noexcept
		{
			if (!fd_)
				return false;

			::shutdown(fd_, SHUT_RDWR);
			::close(fd_);

			fd_ = 0L;

			return true;
		}
	};
} // namespace ocl::net