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#include <iostream>
#include <random>
main: () -> int = {
x: int = 42;
y: int = 43;
p: *int;
// ... more code ...
if flip_a_coin() {
p = y&;
}
else {
p = x&;
}
print_and_decorate( p* );
}
print_and_decorate: (thing:_) =
std::cout << ">> " << thing << "\n";
bool flip_a_coin() {
// Change std::mt19937 to std::random_device for non-deterministic PRNG
static std::mt19937 rand;
return rand() % 2 == 1;
}
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